hedgewars/uGearsHandlersMess.pas
branch0.9.20
changeset 9885 34e8880f1f0a
parent 9881 749369ad65a9
child 9950 2759212a27de
child 9967 40750e72514b
--- a/hedgewars/uGearsHandlersMess.pas	Tue Dec 31 00:19:12 2013 +0100
+++ b/hedgewars/uGearsHandlersMess.pas	Mon Dec 30 18:29:23 2013 -0500
@@ -5481,7 +5481,7 @@
 
                 if (Timer = iceCollideWithGround) and ((GameTicks - Power) > groundFreezingTime) then
                     begin
-                    FillRoundInLand(target.x, target.y, iceRadius, icePixel);
+                    FillRoundInLandFT(target.x, target.y, iceRadius, icePixel);
                     landRect.x := min(max(target.x - iceRadius, 0), LAND_WIDTH - 1);
                     landRect.y := min(max(target.y - iceRadius, 0), LAND_HEIGHT - 1);
                     landRect.w := min(2*iceRadius, LAND_WIDTH - landRect.x - 1);