hedgewars/uGearsRender.pas
changeset 5461 3c2d4e46440f
parent 5313 5e18eaef65d0
child 5472 a724fe2d2ce0
--- a/hedgewars/uGearsRender.pas	Tue Jul 26 23:46:41 2011 -0400
+++ b/hedgewars/uGearsRender.pas	Wed Jul 27 08:51:16 2011 -0400
@@ -1050,14 +1050,14 @@
                     end;
       gtNapalmBomb: DrawRotated(sprNapalmBomb, x, y, 0, DxDy2Angle(Gear^.dY, Gear^.dX));
            gtFlake: if (Gear^.State and gstTmpFlag) <> 0 then
-                        //DrawRotatedTextureF(SpritesData[sprSnowBall].Texture, 1, 0, 0, x, y, 0, 1, 8, 8, Gear^.DirAngle)
                         begin
                         Tint((cExplosionBorderColor shr RShift) and $FF, 
                              (cExplosionBorderColor shr GShift) and $FF, 
                              (cExplosionBorderColor shr BShift) and $FF, 
-                             (cExplosionBorderColor shr AShift) and $FF);
-                        //DrawRotated(sprSnow, x, y, 0, Gear^.DirAngle);
+                             $FF);
                         // Needs a nicer white texture to tint
+                        //DrawRotatedTextureF(SpritesData[sprSnowDust].Texture, 1, 0, 0, x, y, 0, 1, 8, 8, Gear^.DirAngle);
+                        //DrawRotated(sprSnowDust, x, y, 0, Gear^.DirAngle);
                         DrawTexture(x, y, SpritesData[sprVampiric].Texture, 0.1);
                         Tint($FF, $FF, $FF, $FF);
                         end