--- a/QTfrontend/gameuiconfig.h Sat Mar 06 10:54:24 2010 +0000
+++ b/QTfrontend/gameuiconfig.h Sat Mar 06 10:59:20 2010 +0000
@@ -28,49 +28,49 @@
class GameUIConfig : public QSettings
{
- Q_OBJECT
+ Q_OBJECT
public:
- GameUIConfig(HWForm * FormWidgets, const QString & fileName);
- QStringList GetTeamsList();
- QRect vid_Resolution();
- bool vid_Fullscreen();
- bool isSoundEnabled();
- bool isFrontendSoundEnabled();
- QString language();
+ GameUIConfig(HWForm * FormWidgets, const QString & fileName);
+ QStringList GetTeamsList();
+ QRect vid_Resolution();
+ bool vid_Fullscreen();
+ bool isSoundEnabled();
+ bool isFrontendSoundEnabled();
+ QString language();
#ifdef _WIN32
- bool isSoundHardware();
+ bool isSoundHardware();
#endif
- bool isMusicEnabled();
- bool isFrontendMusicEnabled();
- bool isShowFPSEnabled();
- bool isAltDamageEnabled();
- bool appendDateTimeToRecordName();
- quint8 volume();
- quint8 timerInterval();
- quint8 bitDepth();
- QString netNick();
- bool isReducedQuality() const;
- bool isFrontendEffects() const;
- bool isFrontendFullscreen() const;
- bool isWeaponTooltip() const;
- void resizeToConfigValues();
+ bool isMusicEnabled();
+ bool isFrontendMusicEnabled();
+ bool isShowFPSEnabled();
+ bool isAltDamageEnabled();
+ bool appendDateTimeToRecordName();
+ quint8 volume();
+ quint8 timerInterval();
+ quint8 bitDepth();
+ QString netNick();
+ bool isReducedQuality() const;
+ bool isFrontendEffects() const;
+ bool isFrontendFullscreen() const;
+ bool isWeaponTooltip() const;
+ void resizeToConfigValues();
#ifdef __APPLE__
#ifdef SPARKLE_ENABLED
- bool isAutoUpdateEnabled();
+ bool isAutoUpdateEnabled();
#endif
#endif
signals:
- void frontendFullscreen(bool value);
+ void frontendFullscreen(bool value);
public slots:
- void SaveOptions();
+ void SaveOptions();
private:
- HWForm * Form;
- quint8 depth;
+ HWForm * Form;
+ quint8 depth;
};
#endif