--- a/project_files/HedgewarsMobile/Classes/CommodityFunctions.h Wed Jun 23 22:03:56 2010 +0200
+++ b/project_files/HedgewarsMobile/Classes/CommodityFunctions.h Thu Jun 24 01:08:25 2010 +0200
@@ -36,8 +36,8 @@
#define MAPS_DIRECTORY() [[[NSBundle mainBundle] resourcePath] stringByAppendingString:@"/Data/Maps/"]
#define VOICES_DIRECTORY() [[[NSBundle mainBundle] resourcePath] stringByAppendingString:@"/Data/Sounds/voices/"]
-#define MSG_MEMCLEAN() DLog(@"has cleaned up some memory"); print_free_memory()
-#define MSG_DIDUNLOAD() DLog(@"did unload");
+#define MSG_MEMCLEAN() DLog(@"has cleaned up some memory");
+#define MSG_DIDUNLOAD() DLog(@"unloaded");
void createTeamNamed (NSString *nameWithoutExt);
void createWeaponNamed (NSString *nameWithoutExt);