project_files/HedgewarsMobile/Classes/MasterViewController.m
changeset 3514 59dbd31e9953
parent 3490 016b3172b645
child 3546 ccf4854df294
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/project_files/HedgewarsMobile/Classes/MasterViewController.m	Thu Jun 17 20:30:39 2010 +0200
@@ -0,0 +1,155 @@
+//
+//  MasterViewController.m
+//  HedgewarsMobile
+//
+//  Created by Vittorio on 27/03/10.
+//  Copyright 2010 __MyCompanyName__. All rights reserved.
+//
+
+#import "MasterViewController.h"
+#import "DetailViewController.h"
+#import "GeneralSettingsViewController.h"
+#import "TeamSettingsViewController.h"
+#import "WeaponSettingsViewController.h"
+#import "SchemeSettingsViewController.h"
+#import "CommodityFunctions.h"
+
+@implementation MasterViewController
+@synthesize detailViewController, controllerNames, lastIndexPath;
+
+
+-(BOOL) shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation) interfaceOrientation {
+	return rotationManager(interfaceOrientation);
+}
+
+
+#pragma mark -
+#pragma mark View lifecycle
+-(void) viewDidLoad {
+    [super viewDidLoad];
+    
+    // the list of selectable controllers
+    controllerNames = [[NSArray alloc] initWithObjects:NSLocalizedString(@"General",@""),
+                                                       NSLocalizedString(@"Teams",@""),
+                                                       NSLocalizedString(@"Weapons",@""),
+                                                       NSLocalizedString(@"Schemes",@""),
+                                                       nil];
+    // the "Done" button on top left
+    self.navigationItem.leftBarButtonItem = [[UIBarButtonItem alloc] initWithBarButtonSystemItem:UIBarButtonSystemItemDone
+                                                                                          target:self
+                                                                                          action:@selector(dismissSplitView)];
+}
+
+#pragma mark -
+#pragma mark Table view data source
+
+-(NSInteger) numberOfSectionsInTableView:(UITableView *)tableView {
+    return 1;
+}
+
+-(NSInteger) tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section {
+    return [controllerNames count];
+}
+
+// Customize the appearance of table view cells.
+-(UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath {
+    static NSString *CellIdentifier = @"Cell";
+    
+    UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier];
+    if (cell == nil) {
+        cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier] autorelease];
+        cell.textLabel.text = [controllerNames objectAtIndex:[indexPath row]];
+    }
+    
+    return cell;
+}
+
+#pragma mark -
+#pragma mark Table view delegate
+-(void) tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath {
+    int newRow = [indexPath row];
+    int oldRow = (lastIndexPath != nil) ? [lastIndexPath row] : -1;
+    UIViewController *nextController = nil;
+    
+    if (newRow != oldRow) {
+        [self.tableView deselectRowAtIndexPath:lastIndexPath animated:YES];
+        [detailViewController.navigationController popToRootViewControllerAnimated:NO];
+        
+        switch (newRow) {
+            case 0:
+                if (nil == generalSettingsViewController)
+                    generalSettingsViewController = [[GeneralSettingsViewController alloc] initWithStyle:UITableViewStyleGrouped];
+                nextController = generalSettingsViewController;
+                break;
+            case 1:
+                if (nil == teamSettingsViewController)
+                    teamSettingsViewController = [[TeamSettingsViewController alloc] initWithStyle:UITableViewStyleGrouped];
+                nextController = teamSettingsViewController;
+                break;
+            case 2:
+                if (nil == weaponSettingsViewController)
+                    weaponSettingsViewController = [[WeaponSettingsViewController alloc] initWithStyle:UITableViewStyleGrouped];
+                nextController = weaponSettingsViewController;
+                break;
+            case 3:
+                if (nil == schemeSettingsViewController)
+                    schemeSettingsViewController = [[SchemeSettingsViewController alloc] initWithStyle:UITableViewStyleGrouped];
+                nextController = schemeSettingsViewController;
+                break;
+        }
+        
+        nextController.navigationItem.hidesBackButton = YES;
+        nextController.title = [controllerNames objectAtIndex:newRow];
+        [detailViewController.navigationController pushViewController:nextController animated:NO];
+        self.lastIndexPath = indexPath;
+        [self.tableView selectRowAtIndexPath:indexPath animated:YES scrollPosition:UITableViewScrollPositionNone];
+    }
+}
+
+
+#pragma mark -
+#pragma mark Memory management
+-(void) didReceiveMemoryWarning {
+    // Releases the view if it doesn't have a superview.
+    [super didReceiveMemoryWarning];
+    // Relinquish ownership any cached data, images, etc that aren't in use.    
+    if (generalSettingsViewController.view.superview == nil)
+        generalSettingsViewController = nil;
+    if (teamSettingsViewController.view.superview == nil)
+        teamSettingsViewController = nil;
+    if (weaponSettingsViewController.view.superview == nil)
+        weaponSettingsViewController = nil;
+    if (schemeSettingsViewController.view.superview == nil)
+        schemeSettingsViewController = nil;
+    MSG_MEMCLEAN();
+}
+
+-(void) viewDidUnload {
+    self.detailViewController = nil;
+    self.controllerNames = nil;
+    self.lastIndexPath = nil;
+    generalSettingsViewController = nil;
+    teamSettingsViewController = nil;
+    weaponSettingsViewController = nil;
+    schemeSettingsViewController = nil;
+    [super viewDidUnload];
+    MSG_DIDUNLOAD();
+}
+
+-(void) dealloc {
+    [controllerNames release];
+    [detailViewController release];
+    [lastIndexPath release];
+    [generalSettingsViewController release];
+    [teamSettingsViewController release];
+    [weaponSettingsViewController release];
+    [schemeSettingsViewController release];
+    [super dealloc];
+}
+
+-(IBAction) dismissSplitView {
+    [[NSNotificationCenter defaultCenter] postNotificationName:@"dismissModalView" object:nil];
+}
+
+@end
+