changeset 7288 | 5d0704f23a2a |
parent 7270 | 93e92e82d5c8 |
child 7291 | ad4b6c2b09e8 |
child 7307 | f830a65d6a6d |
--- a/hedgewars/uScript.pas Tue Jun 05 22:37:36 2012 +0200 +++ b/hedgewars/uScript.pas Mon Jun 25 10:44:27 2012 +0200 @@ -973,10 +973,9 @@ prevgear^.Z := cHHZ; RemoveGearFromList(prevgear); InsertGearToList(prevgear); - - CurrentHedgehog := gear^.Hedgehog; -// yes, this will muck up turn sequence - CurrentTeam := gear^.Hedgehog^.Team; + + SwitchCurrentHedgehog(gear^.Hedgehog); + CurrentTeam:= CurrentHedgehog^.Team; gear^.State:= gear^.State or gstHHDriven; gear^.Active := true;