--- a/QTfrontend/main.cpp Mon Nov 14 13:30:17 2011 -0500
+++ b/QTfrontend/main.cpp Mon Nov 14 15:51:02 2011 -0500
@@ -132,20 +132,7 @@
if (checkForDir(cfgdir->absolutePath()))
{
// alternative loading/lookup paths
- // TODO: Uncomment paths as they're implemented
checkForDir(cfgdir->absolutePath() + "/Data");
- //checkForDir(cfgdir->absolutePath() + "/Data/Forts");
- //checkForDir(cfgdir->absolutePath() + "/Data/Graphics");
- //checkForDir(cfgdir->absolutePath() + "/Data/Graphics/Flags");
- //checkForDir(cfgdir->absolutePath() + "/Data/Graphics/Graves");
- //checkForDir(cfgdir->absolutePath() + "/Data/Graphics/Hats");
- //checkForDir(cfgdir->absolutePath() + "/Data/Maps");
- //checkForDir(cfgdir->absolutePath() + "/Data/Missions");
- //checkForDir(cfgdir->absolutePath() + "/Data/Missions/Campaign");
- //checkForDir(cfgdir->absolutePath() + "/Data/Missions/Training");
- //checkForDir(cfgdir->absolutePath() + "/Data/Sounds");
- //checkForDir(cfgdir->absolutePath() + "/Data/Sounds/voices");
- //checkForDir(cfgdir->absolutePath() + "/Data/Themes");
// config/save paths
checkForDir(cfgdir->absolutePath() + "/Demos");