--- a/project_files/HedgewarsMobile/Classes/EngineProtocolNetwork.m Sun Apr 17 22:38:24 2011 +0200
+++ b/project_files/HedgewarsMobile/Classes/EngineProtocolNetwork.m Mon Apr 18 02:45:51 2011 +0200
@@ -63,8 +63,9 @@
#pragma mark Spawner functions
-(void) spawnThread:(NSString *)onSaveFile withOptions:(NSDictionary *)dictionary {
self.stream = [[NSOutputStream alloc] initToFileAtPath:onSaveFile append:YES];
+ [self.stream open];
- [NSThread detachNewThreadSelector:@selector(engineProtocol)
+ [NSThread detachNewThreadSelector:@selector(engineProtocol:)
toTarget:self
withObject:dictionary];
}
@@ -210,10 +211,8 @@
#pragma mark -
#pragma mark Network relevant code
-(void) dumpRawData:(const char *)buffer ofSize:(uint8_t) length {
- [self.stream open];
[self.stream write:&length maxLength:1];
[self.stream write:(const uint8_t *)buffer maxLength:length];
- [self.stream close];
}
// wrapper that computes the length of the message and then sends the command string, saving the command on a file
@@ -407,6 +406,7 @@
}
}
DLog(@"Engine exited, ending thread");
+ [self.stream close];
// Close the client socket
SDLNet_TCP_Close(csd);