--- a/project_files/HedgewarsMobile/Classes/GameSetup.m Sat Jun 19 00:48:47 2010 +0200
+++ b/project_files/HedgewarsMobile/Classes/GameSetup.m Sun Jun 20 18:35:59 2010 +0200
@@ -103,7 +103,7 @@
// unpacks ammostore data from the selected ammo.plist to a sequence of engine commands
-(void) provideAmmoData:(NSString *)ammostoreName forPlayingTeams:(NSInteger) numberOfTeams {
NSString *weaponPath = [[NSString alloc] initWithFormat:@"%@/%@",WEAPONS_DIRECTORY(),ammostoreName];
- NSDictionary *ammoData = [[NSDictionary alloc] initWithContentsOfFile:ammoDataFile];
+ NSDictionary *ammoData = [[NSDictionary alloc] initWithContentsOfFile:weaponPath];
[weaponPath release];
NSString *ammloadt = [[NSString alloc] initWithFormat:@"eammloadt %@", [ammoData objectForKey:@"ammostore_initialqt"]];
@@ -306,7 +306,7 @@
ofColor:[teamData objectForKey:@"color"]];
}
- [self provideAmmoData:@"Default" forPlayingTeams:[teamsConfig count]];
+ [self provideAmmoData:@"Default.plist" forPlayingTeams:[teamsConfig count]];
clientQuit = NO;
} else {