--- a/project_files/HedgewarsMobile/Classes/InGameMenuViewController.m Mon Oct 04 00:00:42 2010 +0200
+++ b/project_files/HedgewarsMobile/Classes/InGameMenuViewController.m Wed Oct 06 02:31:04 2010 +0200
@@ -49,15 +49,30 @@
[array release];
// save the sdl window (!= uikit window) for future reference
- SDL_VideoDevice *_this = SDL_GetVideoDevice();
- SDL_VideoDisplay *display = &_this->displays[0];
- sdlwindow = display->windows;
+ SDL_VideoDevice *videoDevice = SDL_GetVideoDevice();
+ if (videoDevice) {
+ SDL_VideoDisplay *display = &videoDevice->displays[0];
+ if (display)
+ sdlwindow = display->windows;
+ }
+ [super viewDidLoad];
+}
- [super viewDidLoad];
+-(void) viewWillAppear:(BOOL)animated {
+ if (sdlwindow == NULL) {
+ SDL_VideoDevice *_this = SDL_GetVideoDevice();
+ if (_this) {
+ SDL_VideoDisplay *display = &_this->displays[0];
+ if (display)
+ sdlwindow = display->windows;
+ }
+ }
+ [super viewWillAppear:animated];
}
-(void) viewDidUnload {
self.menuList = nil;
+ sdlwindow = NULL;
MSG_DIDUNLOAD();
[super viewDidUnload];
}