QTfrontend/netserver.h
changeset 315 73003488240b
child 317 e95340dbfc1d
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/QTfrontend/netserver.h	Wed Jan 10 23:24:55 2007 +0000
@@ -0,0 +1,96 @@
+/*
+ * Hedgewars, a worms-like game
+ * Copyright (c) 2006 Igor Ulyanov <iulyanov@gmail.com>
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; version 2 of the License
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
+ */
+
+#ifndef _NETSERVER_INCLUDED
+#define _NETSERVER_INCLUDED
+
+#include <QObject>
+#include <QList>
+
+#include "team.h"
+
+class HWNetServer;
+class QTcpSocket;
+class QTcpServer;
+
+class HWConnectedClient : public QObject
+{
+  Q_OBJECT
+
+ public:
+  HWConnectedClient(HWNetServer* hwserver, QTcpSocket* client);
+  ~HWConnectedClient();
+  QString getClientNick() const;
+
+  class NoTeamNameException{};
+  QString getTeamName() const;
+  void teamChangedNotify();
+  bool isReady() const;
+
+  QString getHedgehogsDescription() const;
+
+ private:
+  bool readyToStart;
+  class ShouldDisconnectException {};
+  
+  QString client_nick;
+  void ParseLine(const QByteArray & line);
+
+  HWNetServer* m_hwserver;
+  QTcpSocket* m_client;
+  HWTeam* pclent_team;
+
+  void RawSendNet(const QString & buf);
+  void RawSendNet(const QByteArray & buf);
+
+  //QByteArray readbuffer;
+
+ signals:
+  void HWClientDisconnected(HWConnectedClient* client);
+
+ private slots:
+  void ClientRead();
+  void ClientDisconnect();
+};
+
+class HWNetServer : public QObject
+{
+  Q_OBJECT
+
+ public:
+  void StartServer();
+  void StopServer();
+  bool haveNick(const QString& nick) const;
+  QString getRunningHostName() const;
+  quint16 getRunningPort() const;
+  QStringList getTeams() const;
+  void teamChanged();
+  bool shouldStart(HWConnectedClient* client);
+  QString prepareConfig(QStringList lst);
+
+ private:
+  static const quint16 ds_port;
+  QTcpServer* IPCServer;
+  QList<HWConnectedClient*> connclients;
+
+ private slots:
+  void NewConnection();
+  void ClientDisconnect(HWConnectedClient* client);
+};
+
+#endif // _NETSERVER_INCLUDED