gameServer/Store.hs
changeset 4905 7842d085acf4
child 4932 f11d80bac7ed
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/gameServer/Store.hs	Wed Feb 02 21:23:12 2011 +0300
@@ -0,0 +1,145 @@
+module Store(
+    ElemIndex(),
+    MStore(),
+    IStore(),
+    newStore,
+    addElem,
+    removeElem,
+    readElem,
+    writeElem,
+    modifyElem,
+    elemExists,
+    firstIndex,
+    indicesM,
+    withIStore,
+    withIStore2,
+    (!),
+    indices
+    ) where
+
+import qualified Data.Array.IArray as IA
+import qualified Data.Array.IO as IOA
+import qualified Data.IntSet as IntSet
+import Data.IORef
+import Control.Monad
+
+
+newtype ElemIndex = ElemIndex Int
+    deriving (Eq, Show, Read, Ord)
+newtype MStore e = MStore (IORef (IntSet.IntSet, IntSet.IntSet, IOA.IOArray Int e))
+newtype IStore e = IStore (IntSet.IntSet, IA.Array Int e)
+
+
+firstIndex :: ElemIndex
+firstIndex = ElemIndex 0
+
+-- MStore code
+initialSize :: Int
+initialSize = 10
+
+
+growFunc :: Int -> Int
+growFunc a = a * 3 `div` 2
+
+
+newStore :: IO (MStore e)
+newStore = do
+    newar <- IOA.newArray_ (0, initialSize - 1)
+    new <- newIORef (IntSet.empty, IntSet.fromAscList [0..initialSize - 1], newar)
+    return (MStore new)
+
+
+growStore :: MStore e -> IO ()
+growStore (MStore ref) = do
+    (busyElems, freeElems, arr) <- readIORef ref
+    (_, m') <- IOA.getBounds arr
+    let newM' = growFunc (m' + 1) - 1
+    newArr <- IOA.newArray_ (0, newM')
+    sequence_ [IOA.readArray arr i >>= IOA.writeArray newArr i | i <- [0..m']]
+    writeIORef ref (busyElems, freeElems `IntSet.union` (IntSet.fromAscList [m'+1..newM']), newArr)
+
+
+growIfNeeded :: MStore e -> IO ()
+growIfNeeded m@(MStore ref) = do
+    (_, freeElems, _) <- readIORef ref
+    when (IntSet.null freeElems) $ growStore m
+
+
+addElem :: MStore e -> e -> IO ElemIndex
+addElem m@(MStore ref) element = do
+    growIfNeeded m
+    (busyElems, freeElems, arr) <- readIORef ref
+    let (n, freeElems') = IntSet.deleteFindMin freeElems
+    IOA.writeArray arr n element
+    writeIORef ref (IntSet.insert n busyElems, freeElems', arr)
+    return $ ElemIndex n
+
+
+removeElem :: MStore e -> ElemIndex -> IO ()
+removeElem (MStore ref) (ElemIndex n) = do
+    (busyElems, freeElems, arr) <- readIORef ref
+    IOA.writeArray arr n (error $ "Store: no element " ++ show n)
+    writeIORef ref (IntSet.delete n busyElems, IntSet.insert n freeElems, arr)
+
+
+readElem :: MStore e -> ElemIndex -> IO e
+readElem (MStore ref) (ElemIndex n) = readIORef ref >>= \(_, _, arr) -> IOA.readArray arr n
+
+
+writeElem :: MStore e -> ElemIndex -> e -> IO ()
+writeElem (MStore ref) (ElemIndex n) el = readIORef ref >>= \(_, _, arr) -> IOA.writeArray arr n el
+
+
+modifyElem :: MStore e -> (e -> e) -> ElemIndex -> IO ()
+modifyElem (MStore ref) f (ElemIndex n) = do
+    (_, _, arr) <- readIORef ref
+    IOA.readArray arr n >>= IOA.writeArray arr n . f
+
+elemExists :: MStore e -> ElemIndex -> IO Bool
+elemExists (MStore ref) (ElemIndex n) = do
+    (_, free, _) <- readIORef ref
+    return $ n `IntSet.notMember` free
+
+indicesM :: MStore e -> IO [ElemIndex]
+indicesM (MStore ref) = do
+    (busy, _, _) <- readIORef ref
+    return $ map ElemIndex $ IntSet.toList busy
+
+
+-- A way to see MStore elements in pure code via IStore
+m2i :: MStore e -> IO (IStore e)
+m2i (MStore ref) = do
+    (a, _, c') <- readIORef ref
+    c <- IOA.unsafeFreeze c'
+    return $ IStore (a, c)
+
+i2m :: (MStore e) -> IStore e -> IO ()
+i2m (MStore ref) (IStore (_, arr)) = do
+    (b, e, _) <- readIORef ref
+    a <- IOA.unsafeThaw arr
+    writeIORef ref (b, e, a)
+
+withIStore :: MStore e -> (IStore e -> a) -> IO a
+withIStore m f = do
+    i <- m2i m
+    let res = f i
+    res `seq` i2m m i
+    return res
+
+
+withIStore2 :: MStore e1 -> MStore e2 -> (IStore e1 -> IStore e2 -> a) -> IO a
+withIStore2 m1 m2 f = do
+    i1 <- m2i m1
+    i2 <- m2i m2
+    let res = f i1 i2
+    res `seq` i2m m1 i1
+    i2m m2 i2
+    return res
+
+
+-- IStore code
+(!) :: IStore e -> ElemIndex -> e
+(!) (IStore (_, arr)) (ElemIndex i) = (IA.!) arr i
+
+indices :: IStore e -> [ElemIndex]
+indices (IStore (busy, _)) = map ElemIndex $ IntSet.toList busy