hedgewars/uLandObjects.pas
changeset 24 79c411363184
child 27 c374fe590272
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/hedgewars/uLandObjects.pas	Mon Dec 05 21:46:15 2005 +0000
@@ -0,0 +1,309 @@
+unit uLandObjects;
+interface
+uses SDLh;
+{$include options.inc}
+
+procedure AddObjects(Surface: PSDL_Surface);
+procedure BlitImageAndGenerateCollisionInfo(cpX, cpY: Longword; Image, Surface: PSDL_Surface);
+
+implementation
+uses uLand, uStore, uConsts, uMisc, uConsole, uRandom;
+const MaxRects = 1024;
+      MAXOBJECTRECTS = 32;
+type  PRectArray = ^TRectsArray;
+      TRectsArray = array[0..MaxRects] of TSDL_rect;
+
+type TThemeObject = record
+                    Surf: PSDL_Surface;
+                    inland: TSDL_Rect;
+                    outland: array[1..MAXOBJECTRECTS] of TSDL_Rect;
+                    rectcnt: Longword;
+                    Width, Height: Longword;
+                    end;
+
+var Rects: PRectArray;
+    RectCount: Longword;
+
+procedure BlitImageAndGenerateCollisionInfo(cpX, cpY: Longword; Image, Surface: PSDL_Surface);
+var i, p: LongWord;
+    x, y: Longword;
+    bpp: integer;
+    r: TSDL_Rect;
+begin
+r.x:= cpX;
+r.y:= cpY;
+SDL_UpperBlit(Image, nil, Surface, @r);
+WriteToConsole('Generating collision info... ');
+
+if SDL_MustLock(Image) then
+   SDLTry(SDL_LockSurface(Image) >= 0, true);
+
+bpp:= Image.format.BytesPerPixel;
+WriteToConsole('('+inttostr(bpp)+') ');
+p:= LongWord(Image.pixels);
+case bpp of
+     1: OutError('We don''t work with 8 bit surfaces', true);
+     2: for y:= 0 to Pred(Image.h) do
+            begin
+            i:= Longword(@Land[cpY + y, cpX]);
+            for x:= 0 to Pred(Image.w) do
+                if PWord(p + x * 2)^ <> 0 then PLongWord(i + x * 4)^:= $FFFFFF;
+            inc(p, Image.pitch);
+            end;
+     3: for y:= 0 to Pred(Image.h) do
+            begin
+            i:= Longword(@Land[cpY + y, cpX]);
+            for x:= 0 to Pred(Image.w) do
+                if  (PByte(p + x * 3 + 0)^ <> 0)
+                 or (PByte(p + x * 3 + 1)^ <> 0)
+                 or (PByte(p + x * 3 + 2)^ <> 0) then PLongWord(i + x * 4)^:= $FFFFFF;
+            inc(p, Image.pitch);
+            end;
+     4: for y:= 0 to Pred(Image.h) do
+            begin
+            i:= Longword(@Land[cpY + y, cpX]);
+            for x:= 0 to Pred(Image.w) do
+                if PLongword(p + x * 4)^ <> 0 then PLongWord(i + x * 4)^:= $FFFFFF;
+            inc(p, Image.pitch);
+            end;
+     end;
+if SDL_MustLock(Image) then
+   SDL_UnlockSurface(Image);
+WriteLnToConsole(msgOK)
+end;
+
+procedure AddRect(x1, y1, w1, h1: integer);
+begin
+with Rects[RectCount] do
+     begin
+     x:= x1;
+     y:= y1;
+     w:= w1;
+     h:= h1
+     end;
+inc(RectCount);
+TryDo(RectCount < MaxRects, 'AddRect: overflow', true)
+end;
+
+procedure InitRects;
+begin
+RectCount:= 0;
+New(Rects)
+end;
+
+procedure FreeRects;
+begin
+Dispose(rects)
+end;
+
+function CheckIntersect(x1, y1, w1, h1: integer): boolean;
+var i: Longword;
+begin
+Result:= false;
+i:= 0;
+if RectCount > 0 then
+   repeat
+   with Rects[i] do
+        Result:= (x < x1 + w1) and (x1 < x + w) and
+                 (y < y1 + h1) and (y1 < y + h);
+   inc(i)
+   until (i = RectCount) or (Result)
+end;
+
+procedure AddGirders(Surface: PSDL_Surface);
+var tmpsurf: PSDL_Surface;
+    x1, x2, y, k, i: integer;
+    r, rr: TSDL_Rect;
+
+    function CountNonZeroz(x, y: integer): Longword;
+    var i: integer;
+    begin
+    Result:= 0;
+    for i:= y to y + 15 do
+        if Land[i, x] <> 0 then inc(Result)
+    end;
+
+begin
+y:= 256;
+repeat
+  inc(y, 24);
+  x1:= 1024;
+  x2:= 1024;
+  while (x1 > 100) and (CountNonZeroz(x1, y) = 0) do dec(x1, 2);
+  i:= x1 - 12;
+  repeat
+    k:= CountNonZeroz(x1, y);
+    dec(x1, 2)
+  until (x1 < 100) or (k = 0) or (k = 16) or (x1 < i);
+  inc(x1, 2);
+  if k = 16 then
+     begin
+     while (x2 < 1900) and (CountNonZeroz(x2, y) = 0) do inc(x2, 2);
+     i:= x2 + 12;
+     repeat
+       k:= CountNonZeroz(x2, y);
+       inc(x2, 2)
+     until (x2 > 1900) or (k = 0) or (k = 16) or (x2 > i);
+     if (x2 < 1900) and (k = 16) and (x2 - x1 > 250)
+        and not CheckIntersect(x1, y, x2 - x1, 16) then break;
+     end;
+x1:= 0;
+until y > 900;
+if x1 > 0 then
+   begin
+   tmpsurf:= LoadImage(Pathz[ptGraphics] + 'Girder.png');
+   rr.x:= x1;
+   rr.y:= y;
+   while rr.x + 100 < x2 do
+         begin
+         SDL_UpperBlit(tmpsurf, nil, Surface, @rr);
+         inc(rr.x, 100);
+         end;
+   r.x:= 0;
+   r.y:= 0;
+   r.w:= x2 - rr.x;
+   r.h:= 16;
+   SDL_UpperBlit(tmpsurf, @r, Surface, @rr);
+   SDL_FreeSurface(tmpsurf);
+   AddRect(x1 - 8, y - 8, x2 - x1 + 8, 32);
+   for k:= y to y + 15 do
+       for i:= x1 to x2 do Land[k, i]:= $FFFFFF
+   end
+end;
+
+function CheckLand(rect: TSDL_Rect; dX, dY, Color: Longword): boolean;
+var i: Longword;
+begin
+Result:= true;
+inc(rect.x, dX);
+inc(rect.y, dY);
+i:= 0;
+{$WARNINGS OFF}
+while (i <= rect.w) and Result do
+      begin
+      Result:= (Land[rect.y, rect.x + i] = Color) and (Land[rect.y + rect.h, rect.x + i] = Color);
+      inc(i)
+      end;
+i:= 0;
+while (i <= rect.h) and Result do
+      begin
+      Result:= (Land[rect.y + i, rect.x] = Color) or (Land[rect.y + i, rect.x + rect.w] = Color);
+      inc(i)
+      end;
+{$WARNINGS ON}
+end;
+
+function CheckCanPlace(x, y: Longword; var Obj: TThemeObject): boolean;
+var i: Longword;
+begin
+with Obj do
+     if CheckLand(inland, x, y, $FFFFFF) then
+        begin
+        Result:= true;
+        i:= 1;
+        while Result and (i <= rectcnt) do
+              begin
+              Result:= CheckLand(outland[i], x, y, 0);
+              inc(i)
+              end;
+        if Result then
+           Result:= not CheckIntersect(x, y, Width, Height)
+        end else
+        Result:= false
+end;
+
+function TryPut(var Obj: TThemeObject; Surface: PSDL_Surface): boolean;
+const MaxPointsIndex = 2047;
+var x, y: Longword;
+    ar: array[0..MaxPointsIndex] of TPoint;
+    cnt, i: Longword;
+begin
+cnt:= 0;
+with Obj do
+     begin
+     x:= 0;
+     repeat
+         y:= 0;
+         repeat
+             if CheckCanPlace(x, y, Obj) then
+                begin
+                ar[cnt].x:= x;
+                ar[cnt].y:= y;
+                inc(cnt);
+                if cnt > MaxPointsIndex then // buffer is full, do not check the rest land
+                   begin
+                   y:= 5000;
+                   x:= 5000;
+                   end
+                end;
+             inc(y, 2);
+         until y > 1023 - Height;
+         inc(x, getrandom(8) + 2)
+     until x > 2047 - Width;
+     Result:= cnt <> 0;
+     if Result then
+        begin
+        i:= getrandom(cnt);
+        BlitImageAndGenerateCollisionInfo(ar[i].x, ar[i].y, Obj.Surf, Surface);
+        AddRect(ar[i].x, ar[i].y, Width, Height);
+        end
+     end
+end;
+
+procedure AddThemeObjects(Surface: PSDL_Surface; MaxCount: Longword);
+const MAXTHEMEOBJECTS = 16;
+var f: textfile;
+    s: string;
+    ThemeObjects: array[1..MAXTHEMEOBJECTS] of TThemeObject;
+    i, ii, t, n: Longword;
+    b: boolean;
+begin
+s:= Pathz[ptThemeCurrent] + cThemeCFGFilename;
+WriteLnToConsole('Adding objects...');
+AssignFile(f, s);
+{$I-}
+Reset(f);
+Readln(f, s); // skip color
+Readln(f, n);
+for i:= 1 to n do
+    begin
+    Readln(f, s); // filename
+    with ThemeObjects[i] do
+         begin
+         Surf:= LoadImage(Pathz[ptThemeCurrent] + s + '.png');
+         Read(f, Width, Height);
+         with inland do Read(f, x, y, w, h);
+         Read(f, rectcnt);
+         for ii:= 1 to rectcnt do
+             with outland[ii] do Read(f, x, y, w, h);
+         ReadLn(f)
+         end;
+    end;
+Closefile(f);
+{$I+}
+TryDo(IOResult = 0, 'Bad data or cannot access file', true);
+
+// loaded objects, try to put on land
+if n = 0 then exit;
+i:= 1;
+repeat
+    t:= getrandom(n) + 1;
+    ii:= t;
+    repeat
+      inc(ii);
+      if ii > n then ii:= 1;
+      b:= TryPut(ThemeObjects[ii], Surface)
+    until b or (ii = t);
+inc(i)
+until (i > MaxCount) or not b
+end;
+
+procedure AddObjects(Surface: PSDL_Surface);
+begin
+InitRects;
+AddGirders(Surface);
+AddThemeObjects(Surface, 5);
+FreeRects
+end;
+
+end.