--- a/misc/winutils/include/SDL_opengl.h Wed Oct 24 12:41:46 2012 +0400
+++ b/misc/winutils/include/SDL_opengl.h Wed Oct 24 10:17:38 2012 +0100
@@ -1,6 +1,6 @@
/*
SDL - Simple DirectMedia Layer
- Copyright (C) 1997-2009 Sam Lantinga
+ Copyright (C) 1997-2012 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
@@ -3108,21 +3108,35 @@
#ifndef GL_VERSION_1_5
/* GL types for handling large vertex buffer objects */
+#ifdef __APPLE__
+typedef long GLintptr;
+typedef long GLsizeiptr;
+#else
typedef ptrdiff_t GLintptr;
typedef ptrdiff_t GLsizeiptr;
#endif
+#endif
#ifndef GL_ARB_vertex_buffer_object
/* GL types for handling large vertex buffer objects */
+#ifdef __APPLE__
+typedef long GLintptrARB;
+typedef long GLsizeiptrARB;
+#else
typedef ptrdiff_t GLintptrARB;
typedef ptrdiff_t GLsizeiptrARB;
#endif
+#endif
#ifndef GL_ARB_shader_objects
/* GL types for handling shader object handles and program/shader text */
typedef char GLcharARB; /* native character */
+#if defined(__APPLE__)
+typedef void *GLhandleARB; /* shader object handle */
+#else
typedef unsigned int GLhandleARB; /* shader object handle */
#endif
+#endif
/* GL types for "half" precision (s10e5) float data in host memory */
#ifndef GL_ARB_half_float_pixel