--- a/qmlfrontend/gameview.h Wed Nov 07 15:55:32 2018 +0100
+++ /dev/null Thu Jan 01 00:00:00 1970 +0000
@@ -1,51 +0,0 @@
-#ifndef GAMEVIEW_H
-#define GAMEVIEW_H
-
-#include <QQuickItem>
-
-#include <QtGui/QOpenGLFunctions>
-#include <QtGui/QOpenGLShaderProgram>
-
-class GameViewRenderer : public QObject, protected QOpenGLFunctions {
- Q_OBJECT
- public:
- GameViewRenderer() : m_delta(0) {}
- ~GameViewRenderer();
-
- void tick(quint32 delta) { m_delta = delta; }
- void setViewportSize(const QSize& size);
-
- public slots:
- void paint();
-
- private:
- quint32 m_delta;
-};
-
-class GameView : public QQuickItem {
- Q_OBJECT
-
- public:
- GameView();
-
- Q_INVOKABLE void tick(quint32 delta);
-
- signals:
- void tChanged();
-
- public slots:
- void sync();
- void cleanup();
-
- private slots:
- void handleWindowChanged(QQuickWindow* win);
-
- private:
- quint32 m_delta;
- GameViewRenderer* m_renderer;
- bool m_windowChanged;
- qint32 m_centerX;
- qint32 m_centerY;
-};
-
-#endif // GAMEVIEW_H