project_files/frontlib/model/map.h
changeset 8260 83d85e32c713
parent 7482 d70a5b0d1190
child 8262 f01702bfb764
--- a/project_files/frontlib/model/map.h	Thu Dec 06 10:01:01 2012 +0100
+++ b/project_files/frontlib/model/map.h	Tue Dec 04 09:24:10 2012 +0100
@@ -51,14 +51,14 @@
  * at the struct for details.
  */
 typedef struct {
-	int mapgen;				// Always one of the MAPGEN_ constants
-	char *name;				// The name of the map for MAPGEN_NAMED (e.g. "Cogs"), otherwise one of "+rnd+", "+maze+" or "+drawn+".
-	char *seed;				// Used for all maps. This is a random seed for all (non-AI) entropy in the round. Typically a random UUID, but can be any string.
-	char *theme;			// Used for all maps. This is the name of a directory in Data/Themes (e.g. "Beach")
-	uint8_t *drawData;		// Used for MAPGEN_DRAWN
-	size_t drawDataSize;	// Used for MAPGEN_DRAWN
-	int templateFilter;		// Used for MAPGEN_REGULAR. One of the TEMPLATEFILTER_xxx constants.
-	int mazeSize;			// Used for MAPGEN_MAZE. One of the MAZE_SIZE_xxx constants.
+	int mapgen;				//! Always one of the MAPGEN_ constants
+	char *name;				//! The name of the map for MAPGEN_NAMED (e.g. "Cogs"), otherwise one of "+rnd+", "+maze+" or "+drawn+".
+	char *seed;				//! Used for all maps. This is a random seed for all (non-AI) entropy in the round. Typically a random UUID, but can be any string.
+	char *theme;			//! Used for all maps. This is the name of a directory in Data/Themes (e.g. "Beach")
+	uint8_t *drawData;		//! Used for MAPGEN_DRAWN
+	size_t drawDataSize;	//! Used for MAPGEN_DRAWN
+	int templateFilter;		//! Used for MAPGEN_REGULAR. One of the TEMPLATEFILTER_xxx constants.
+	int mazeSize;			//! Used for MAPGEN_MAZE. One of the MAZE_SIZE_xxx constants.
 } flib_map;
 
 /**