--- a/project_files/HedgewarsMobile/Classes/GameConfigViewController.m Tue Nov 16 20:04:20 2010 +0100
+++ b/project_files/HedgewarsMobile/Classes/GameConfigViewController.m Sun Nov 21 04:10:39 2010 +0100
@@ -157,7 +157,6 @@
int hogs = 0;
for (NSDictionary *teamData in teamConfigViewController.listOfSelectedTeams)
hogs += [[teamData objectForKey:@"number"] intValue];
-
if (hogs > self.mapConfigViewController.maxHogs) {
UIAlertView *alert = [[UIAlertView alloc] initWithTitle:NSLocalizedString(@"Too many hogs",@"")
message:NSLocalizedString(@"The map is too small for that many hogs",@"")
@@ -193,7 +192,7 @@
return NO;
}
- // play if the gameflags are set correctly (divideteam works only with 2 teams
+ // play if the gameflags are set correctly (divideteam works only with 2 teams)
NSString *schemePath = [[NSString alloc] initWithFormat:@"%@/%@",SCHEMES_DIRECTORY(),self.schemeWeaponConfigViewController.selectedScheme];
NSArray *gameFlags = [[NSDictionary dictionaryWithContentsOfFile:schemePath] objectForKey:@"gamemod"];
[schemePath release];
@@ -367,6 +366,7 @@
[self.view addSubview:self.schemeWeaponConfigViewController.view];
}
[self.view addSubview:self.mapConfigViewController.view];
+ self.mapConfigViewController.externalController = schemeWeaponConfigViewController;
[super viewDidLoad];
}