share/hedgewars/Data/Missions/Campaign/A_Classic_Fairytale/backstab.lua
changeset 13687 a8b2a5e7e9db
parent 13583 141cdfe0f3ca
child 13740 2bb7141496a9
--- a/share/hedgewars/Data/Missions/Campaign/A_Classic_Fairytale/backstab.lua	Tue Aug 21 22:57:56 2018 +0200
+++ b/share/hedgewars/Data/Missions/Campaign/A_Classic_Fairytale/backstab.lua	Tue Aug 21 23:56:49 2018 +0200
@@ -392,7 +392,6 @@
       table.insert(wave2DeadAnim, {func = AnimSay, args = {natives[wiseNum], loc("I sense another wave of cannibals heading our way!"), SAY_SAY, 6500}})
       table.insert(wave2DeadAnim, {func = AnimSay, args = {natives[wiseNum], loc("I feel something...a place! They will arrive near the circles!"), SAY_SAY, 7500}})
       table.insert(wave2DeadAnim, {func = AnimCustomFunction, args = {natives[wiseNum], PutCircles, {}}})
-      table.insert(wave2DeadAnim, {func = AnimFollowGear, swh = false, args = {vCircs[1]}})
       table.insert(wave2DeadAnim, {func = AnimWait, args = {natives[wiseNum], 1500}})
       table.insert(wave2DeadAnim, {func = AnimSay, args = {natives[wiseNum], loc("We need to prevent their arrival!"), SAY_SAY, 4500}})
       table.insert(wave2DeadAnim, {func = AnimSay, args = {natives[wiseNum], loc("Go, quick!"), SAY_SAY, 2500}})
@@ -413,7 +412,6 @@
       table.insert(wave2DeadAnim, {func = AnimSay, args = {natives[wiseNum], loc("I sense another wave of cannibals heading my way!"), SAY_THINK, 6500}})
       table.insert(wave2DeadAnim, {func = AnimSay, args = {natives[wiseNum], loc("I feel something...a place! They will arrive near the circles!"), SAY_SAY, 7500}})
       table.insert(wave2DeadAnim, {func = AnimCustomFunction, args = {natives[wiseNum], PutCircles, {}}})
-      table.insert(wave2DeadAnim, {func = AnimFollowGear, swh = false, args = {vCircs[1]}})
       table.insert(wave2DeadAnim, {func = AnimSay, args = {natives[wiseNum], loc("I need to prevent their arrival!"), SAY_THINK, 4500}})
       table.insert(wave2DeadAnim, {func = AnimSay, args = {natives[wiseNum], loc("If only I had a way..."), SAY_THINK, 3000}})
       table.insert(wave2DeadAnim, {func = AnimSay, args = {natives[wiseNum], loc("Oh, silly me! I forgot that I'm the shaman."), SAY_THINK, 6000}})
@@ -430,7 +428,6 @@
     table.insert(wave2DeadAnim, {func = AnimSay, args = {cyborg, loc("I believe there's more of them."), SAY_SAY, 4000}})
     table.insert(wave2DeadAnim, {func = AnimSay, args = {cyborg, loc("I marked the place of their arrival. You're welcome!"), SAY_SAY, 6000}})
     table.insert(wave2DeadAnim, {func = AnimCustomFunction, args = {natives[wiseNum], PutCircles, {}}})
-    table.insert(wave2DeadAnim, {func = AnimFollowGear, swh = false, args = {vCircs[1]}})
     table.insert(wave2DeadAnim, {func = AnimCustomFunction, args = {deployedHog, DeployHog, {}}})
     if nativesNum > 1 then
 --      table.insert(wave2DeadAnim, {func = AnimCustomFunction, args = {natives[wiseNum], RestoreCyborg, {}}})
@@ -476,26 +473,26 @@
 end
 
 function PutCGI()
-  AddVisualGear(710, 299, vgtExplosion, 0, true)
-  AddVisualGear(690, 299, vgtExplosion, 0, true)
-  AddVisualGear(761, 209, vgtExplosion, 0, true)
-  AddVisualGear(921, 209, vgtExplosion, 0, true)
-  AddVisualGear(1081, 209, vgtExplosion, 0, true)
-  AddVisualGear(761, 189, vgtExplosion, 0, true)
-  AddVisualGear(921, 189, vgtExplosion, 0, true)
-  AddVisualGear(1081, 189, vgtExplosion, 0, true)
-  AddVisualGear(761, 169, vgtExplosion, 0, true)
-  AddVisualGear(921, 169, vgtExplosion, 0, true)
-  AddVisualGear(1081, 169, vgtExplosion, 0, true)
-  AddVisualGear(761, 149, vgtExplosion, 0, true)
-  AddVisualGear(921, 149, vgtExplosion, 0, true)
-  AddVisualGear(1081, 149, vgtExplosion, 0, true)
-  AddVisualGear(761, 129, vgtExplosion, 0, true)
-  AddVisualGear(921, 129, vgtExplosion, 0, true)
-  AddVisualGear(1081, 129, vgtExplosion, 0, true)
-  AddVisualGear(1120, 261, vgtExplosion, 0, true)
-  AddVisualGear(1140, 261, vgtExplosion, 0, true)
-  AddVisualGear(1160, 261, vgtExplosion, 0, true)
+  AddVisualGear(710, 299, vgtExplosion, 0, false)
+  AddVisualGear(690, 299, vgtExplosion, 0, false)
+  AddVisualGear(761, 209, vgtExplosion, 0, false)
+  AddVisualGear(921, 209, vgtExplosion, 0, false)
+  AddVisualGear(1081, 209, vgtExplosion, 0, false)
+  AddVisualGear(761, 189, vgtExplosion, 0, false)
+  AddVisualGear(921, 189, vgtExplosion, 0, false)
+  AddVisualGear(1081, 189, vgtExplosion, 0, false)
+  AddVisualGear(761, 169, vgtExplosion, 0, false)
+  AddVisualGear(921, 169, vgtExplosion, 0, false)
+  AddVisualGear(1081, 169, vgtExplosion, 0, false)
+  AddVisualGear(761, 149, vgtExplosion, 0, false)
+  AddVisualGear(921, 149, vgtExplosion, 0, false)
+  AddVisualGear(1081, 149, vgtExplosion, 0, false)
+  AddVisualGear(761, 129, vgtExplosion, 0, false)
+  AddVisualGear(921, 129, vgtExplosion, 0, false)
+  AddVisualGear(1081, 129, vgtExplosion, 0, false)
+  AddVisualGear(1120, 261, vgtExplosion, 0, false)
+  AddVisualGear(1140, 261, vgtExplosion, 0, false)
+  AddVisualGear(1160, 261, vgtExplosion, 0, false)
 end
 
 function TeleportNatives()