--- a/QTfrontend/gameuiconfig.cpp Thu Dec 13 20:34:44 2012 +0100
+++ b/QTfrontend/gameuiconfig.cpp Fri Dec 14 18:49:25 2012 +0100
@@ -233,13 +233,11 @@
setValue("audio/volume", Form->ui.pageOptions->volumeBox->value());
setValue("net/nick", netNick());
- if ((netPasswordLength()==0)) {
- setValue("net/passwordhash", "");
- setValue("net/passwordlength", 0);
+ if (netPasswordIsValid() && Form->ui.pageOptions->CBSavePassword->isChecked()) {
+ setPasswordHash(netPasswordHash());
}
- else if (netPasswordIsValid() && Form->ui.pageOptions->CBSavePassword->isChecked()) {
- setValue("net/passwordhash", "");
- setValue("net/passwordlength", 0);
+ else if(!Form->ui.pageOptions->CBSavePassword->isChecked()) {
+ clearPasswordHash();
}
setValue("net/savepassword", Form->ui.pageOptions->CBSavePassword->isChecked());
@@ -490,8 +488,8 @@
void GameUIConfig::setPasswordHash(const QString & passwordhash)
{
setValue("net/passwordhash", passwordhash);
- setValue("net/passwordlength", passwordhash.size());
- setNetPasswordLength(passwordhash.size());
+ setValue("net/passwordlength", passwordhash.size()/4);
+ setNetPasswordLength(passwordhash.size()/4); //the hash.size() is divided by 4 let PAGE_SETUP use a reasonable number of stars to display the PW
}
QString GameUIConfig::passwordHash()