--- a/share/hedgewars/Data/Missions/Campaign/A_Classic_Fairytale/backstab.lua Wed Jan 16 15:40:11 2019 +0100
+++ b/share/hedgewars/Data/Missions/Campaign/A_Classic_Fairytale/backstab.lua Wed Jan 16 19:59:08 2019 +0100
@@ -969,6 +969,7 @@
function AddHogs()
tribeTeamName = AddTeam(loc("Tribe"), -2, "Bone", "Island", "HillBilly", "cm_birdy")
+ SetTeamPassive(tribeTeamName, true)
for i = 8, 9 do
natives[i] = AddHog(nativeNames[i], 0, 100, nativeHats[i])
end
@@ -1020,8 +1021,7 @@
function onGameInit()
Seed = 2
- -- gfTagTeam makes it easier to skip the Tribe team
- GameFlags = gfSolidLand + gfTagTeam
+ GameFlags = gfSolidLand
TurnTime = 60000
CaseFreq = 0
MinesNum = 0
@@ -1120,10 +1120,6 @@
return
end
- if GetHogTeamName(CurrentHedgehog) == loc("Tribe") then
- EndTurn(true)
- return
- end
TurnsLeft = TurnsLeft - 1
if stage == platformStage then