gameServer2/src/server/actions.rs
branchui-scaling
changeset 15283 c4fd2813b127
parent 13390 0135e64c6c66
parent 15279 7ab5cf405686
child 15663 d92eeb468dad
--- a/gameServer2/src/server/actions.rs	Wed May 16 18:22:28 2018 +0200
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,89 +0,0 @@
-use mio;
-use std::io::Write;
-use std::io;
-
-use super::server::HWServer;
-use super::room::HWRoom;
-use protocol::messages::HWProtocolMessage;
-use protocol::messages::HWServerMessage;
-use protocol::messages::HWServerMessage::*;
-use super::handlers;
-
-pub enum Action {
-    SendMe(HWServerMessage),
-    SendAllButMe(HWServerMessage),
-    RemoveClient,
-    ByeClient(String),
-    ReactProtocolMessage(HWProtocolMessage),
-    CheckRegistered,
-    JoinLobby,
-    AddRoom(String, Option<String>),
-    Warn(String),
-}
-
-use self::Action::*;
-
-pub fn run_action(server: &mut HWServer, token: usize, action: Action) {
-    match action {
-        SendMe(msg) =>
-            server.send_self(token, msg),
-        SendAllButMe(msg) => {
-            server.send_others(token, msg)
-        },
-        ByeClient(msg) => {
-            server.react(token, vec![
-                SendMe(Bye(msg)),
-                RemoveClient,
-                ]);
-        },
-        RemoveClient => {
-            server.removed_clients.push(token);
-            if server.clients.contains(token) {
-                server.clients.remove(token);
-            }
-        },
-        ReactProtocolMessage(msg) =>
-            handlers::handle(server, token, msg),
-        CheckRegistered =>
-            if server.clients[token].protocol_number > 0 && server.clients[token].nick != "" {
-                server.react(token, vec![
-                    JoinLobby,
-                    ]);
-            },
-        JoinLobby => {
-            server.clients[token].room_id = Some(server.lobby_id);
-
-            let joined_msg;
-            {
-                let mut lobby_nicks = Vec::new();
-                for (_, c) in server.clients.iter() {
-                    if c.room_id.is_some() {
-                        lobby_nicks.push(c.nick.clone());
-                    }
-                }
-                joined_msg = LobbyJoined(lobby_nicks);
-            }
-            let everyone_msg = LobbyJoined(vec![server.clients[token].nick.clone()]);
-            server.react(token, vec![
-                SendAllButMe(everyone_msg),
-                SendMe(joined_msg),
-                ]);
-        },
-        AddRoom(name, password) => {
-            let room_id = server.add_room();;
-            {
-                let r = &mut server.rooms[room_id];
-                let c = &mut server.clients[token];
-                r.name = name;
-                r.password = password;
-                r.ready_players_number = 1;
-                r.protocol_number = c.protocol_number;
-                c.room_id = Some(room_id);
-            }
-        },
-        Warn(msg) => {
-            run_action(server, token,SendMe(Warning(msg)));
-        }
-        //_ => unimplemented!(),
-    }
-}