rust/hedgewars-server/src/handlers.rs
changeset 15074 c5a6e8566425
parent 14907 c156273b57de
child 15075 e935b1ad23f3
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/rust/hedgewars-server/src/handlers.rs	Tue May 28 19:04:18 2019 +0300
@@ -0,0 +1,402 @@
+use mio;
+use std::{collections::HashMap, io, io::Write};
+
+use self::{
+    actions::{Destination, DestinationGroup, PendingMessage},
+    inanteroom::LoginResult
+};
+use crate::{
+    core::{
+        server::HWServer,
+        types::{ClientId, Replay, RoomId, GameCfg, TeamInfo},
+        room::RoomSave
+    },
+    protocol::messages::{
+        server_chat,
+        HWProtocolMessage,
+        HWServerMessage,
+        HWServerMessage::*,
+        global_chat,
+        HWProtocolMessage::EngineMessage
+    },
+    utils,
+};
+use base64::encode;
+use log::*;
+use rand::{thread_rng, RngCore};
+
+mod actions;
+mod checker;
+mod common;
+mod inroom;
+mod inlobby;
+mod inanteroom;
+
+use std::fmt::{Formatter, LowerHex};
+
+#[derive(PartialEq)]
+pub struct Sha1Digest([u8; 20]);
+
+impl Sha1Digest {
+    pub fn new(digest: [u8; 20]) -> Self {
+        Self(digest)
+    }
+}
+
+impl LowerHex for Sha1Digest {
+    fn fmt(&self, f: &mut Formatter) -> Result<(), std::fmt::Error> {
+        for byte in &self.0 {
+            write!(f, "{:02x}", byte)?;
+        }
+        Ok(())
+    }
+}
+
+pub struct AccountInfo {
+    pub is_registered: bool,
+    pub is_admin: bool,
+    pub is_contributor: bool,
+    pub server_hash: Sha1Digest,
+}
+
+pub enum IoTask {
+    GetAccount {
+        nick: String,
+        protocol: u16,
+        password_hash: String,
+        client_salt: String,
+        server_salt: String,
+    },
+    GetReplay {
+        id: u32,
+    },
+    SaveRoom {
+        room_id: RoomId,
+        filename: String,
+        contents: String,
+    },
+    LoadRoom {
+        room_id: RoomId,
+        filename: String,
+    },
+}
+
+pub enum IoResult {
+    Account(Option<AccountInfo>),
+    Replay(Option<Replay>),
+    SaveRoom(RoomId, bool),
+    LoadRoom(RoomId, Option<String>),
+}
+
+pub struct Response {
+    client_id: ClientId,
+    messages: Vec<PendingMessage>,
+    io_tasks: Vec<IoTask>,
+    removed_clients: Vec<ClientId>,
+}
+
+impl Response {
+    pub fn new(client_id: ClientId) -> Self {
+        Self {
+            client_id,
+            messages: vec![],
+            io_tasks: vec![],
+            removed_clients: vec![],
+        }
+    }
+
+    #[inline]
+    pub fn is_empty(&self) -> bool {
+        self.messages.is_empty() && self.removed_clients.is_empty() && self.io_tasks.is_empty()
+    }
+
+    #[inline]
+    pub fn len(&self) -> usize {
+        self.messages.len()
+    }
+
+    #[inline]
+    pub fn client_id(&self) -> ClientId {
+        self.client_id
+    }
+
+    #[inline]
+    pub fn add(&mut self, message: PendingMessage) {
+        self.messages.push(message)
+    }
+
+    #[inline]
+    pub fn request_io(&mut self, task: IoTask) {
+        self.io_tasks.push(task)
+    }
+
+    pub fn extract_messages<'a, 'b: 'a>(
+        &'b mut self,
+        server: &'a HWServer,
+    ) -> impl Iterator<Item = (Vec<ClientId>, HWServerMessage)> + 'a {
+        let client_id = self.client_id;
+        self.messages.drain(..).map(move |m| {
+            let ids = get_recipients(server, client_id, m.destination);
+            (ids, m.message)
+        })
+    }
+
+    pub fn remove_client(&mut self, client_id: ClientId) {
+        self.removed_clients.push(client_id);
+    }
+
+    pub fn extract_removed_clients(&mut self) -> impl Iterator<Item = ClientId> + '_ {
+        self.removed_clients.drain(..)
+    }
+
+    pub fn extract_io_tasks(&mut self) -> impl Iterator<Item = IoTask> + '_ {
+        self.io_tasks.drain(..)
+    }
+}
+
+impl Extend<PendingMessage> for Response {
+    fn extend<T: IntoIterator<Item = PendingMessage>>(&mut self, iter: T) {
+        for msg in iter {
+            self.add(msg)
+        }
+    }
+}
+
+fn get_recipients(
+    server: &HWServer,
+    client_id: ClientId,
+    destination: Destination,
+) -> Vec<ClientId> {
+    match destination {
+        Destination::ToSelf => vec![client_id],
+        Destination::ToId(id) => vec![id],
+        Destination::ToIds(ids) => ids,
+        Destination::ToAll { group, skip_self } => {
+            let mut ids: Vec<_> = match group {
+                DestinationGroup::All => server.all_clients().collect(),
+                DestinationGroup::Lobby => server.lobby_clients().collect(),
+                DestinationGroup::Protocol(proto) => server.protocol_clients(proto).collect(),
+                DestinationGroup::Room(id) => server.room_clients(id).collect(),
+            };
+
+            if skip_self {
+                if let Some(index) = ids.iter().position(|id| *id == client_id) {
+                    ids.remove(index);
+                }
+            }
+
+            ids
+        }
+    }
+}
+
+pub fn handle(
+    server: &mut HWServer,
+    client_id: ClientId,
+    response: &mut Response,
+    message: HWProtocolMessage,
+) {
+    match message {
+        HWProtocolMessage::Ping => response.add(Pong.send_self()),
+        _ => {
+            if server.anteroom.clients.contains(client_id) {
+                match inanteroom::handle(server, client_id, response, message) {
+                    LoginResult::Unchanged => (),
+                    LoginResult::Complete => {
+                        if let Some(client) = server.anteroom.remove_client(client_id) {
+                            server.add_client(client_id, client);
+                            common::join_lobby(server, response);
+                        }
+                    }
+                    LoginResult::Exit => {
+                        server.anteroom.remove_client(client_id);
+                        response.remove_client(client_id);
+                    }
+                }
+            } else if server.clients.contains(client_id) {
+                match message {
+                    HWProtocolMessage::Quit(Some(msg)) => {
+                        common::remove_client(server, response, "User quit: ".to_string() + &msg);
+                    }
+                    HWProtocolMessage::Quit(None) => {
+                        common::remove_client(server, response, "User quit".to_string());
+                    }
+                    HWProtocolMessage::Info(nick) => {
+                        if let Some(client) = server.find_client(&nick) {
+                            let admin_sign = if client.is_admin() { "@" } else { "" };
+                            let master_sign = if client.is_master() { "+" } else { "" };
+                            let room_info = match client.room_id {
+                                Some(room_id) => {
+                                    let room = &server.rooms[room_id];
+                                    let status = match room.game_info {
+                                        Some(_) if client.teams_in_game == 0 => "(spectating)",
+                                        Some(_) => "(playing)",
+                                        None => "",
+                                    };
+                                    format!(
+                                        "[{}{}room {}]{}",
+                                        admin_sign, master_sign, room.name, status
+                                    )
+                                }
+                                None => format!("[{}lobby]", admin_sign),
+                            };
+
+                            let info = vec![
+                                client.nick.clone(),
+                                "[]".to_string(),
+                                utils::protocol_version_string(client.protocol_number).to_string(),
+                                room_info,
+                            ];
+                            response.add(Info(info).send_self())
+                        } else {
+                            response
+                                .add(server_chat("Player is not online.".to_string()).send_self())
+                        }
+                    }
+                    HWProtocolMessage::ToggleServerRegisteredOnly => {
+                        if !server.clients[client_id].is_admin() {
+                            response.add(Warning("Access denied.".to_string()).send_self());
+                        } else {
+                            server.set_is_registered_only(server.is_registered_only());
+                            let msg = if server.is_registered_only() {
+                                "This server no longer allows unregistered players to join."
+                            } else {
+                                "This server now allows unregistered players to join."
+                            };
+                            response.add(server_chat(msg.to_string()).send_all());
+                        }
+                    }
+                    HWProtocolMessage::Global(msg) => {
+                        if !server.clients[client_id].is_admin() {
+                            response.add(Warning("Access denied.".to_string()).send_self());
+                        } else {
+                            response.add(global_chat(msg).send_all())
+                        }
+                    }
+                    HWProtocolMessage::SuperPower => {
+                        if !server.clients[client_id].is_admin() {
+                            response.add(Warning("Access denied.".to_string()).send_self());
+                        } else {
+                            server.clients[client_id].set_has_super_power(true);
+                            response
+                                .add(server_chat("Super power activated.".to_string()).send_self())
+                        }
+                    }
+                    HWProtocolMessage::Watch(id) => {
+                        #[cfg(feature = "official-server")]
+                        {
+                            response.request_io(IoTask::GetReplay { id })
+                        }
+
+                        #[cfg(not(feature = "official-server"))]
+                        {
+                            response.add(
+                                Warning("This server does not support replays!".to_string())
+                                    .send_self(),
+                            );
+                        }
+                    }
+                    _ => match server.clients[client_id].room_id {
+                        None => inlobby::handle(server, client_id, response, message),
+                        Some(room_id) => {
+                            inroom::handle(server, client_id, response, room_id, message)
+                        }
+                    },
+                }
+            }
+        }
+    }
+}
+
+pub fn handle_client_accept(server: &mut HWServer, client_id: ClientId, response: &mut Response) {
+    let mut salt = [0u8; 18];
+    thread_rng().fill_bytes(&mut salt);
+
+    server.anteroom.add_client(client_id, encode(&salt));
+
+    response.add(HWServerMessage::Connected(utils::SERVER_VERSION).send_self());
+}
+
+pub fn handle_client_loss(server: &mut HWServer, client_id: ClientId, response: &mut Response) {
+    if server.anteroom.remove_client(client_id).is_none() {
+        common::remove_client(server, response, "Connection reset".to_string());
+    }
+}
+
+pub fn handle_io_result(
+    server: &mut HWServer,
+    client_id: ClientId,
+    response: &mut Response,
+    io_result: IoResult,
+) {
+    match io_result {
+        IoResult::Account(Some(info)) => {
+            if !info.is_registered && server.is_registered_only() {
+                response.add(
+                    Bye("This server only allows registered users to join.".to_string())
+                        .send_self(),
+                );
+                response.remove_client(client_id);
+            } else {
+                response.add(ServerAuth(format!("{:x}", info.server_hash)).send_self());
+                if let Some(client) = server.anteroom.remove_client(client_id) {
+                    server.add_client(client_id, client);
+                    let client = &mut server.clients[client_id];
+                    client.set_is_registered(info.is_registered);
+                    client.set_is_admin(info.is_admin);
+                    client.set_is_contributor(info.is_admin)
+                }
+            }
+        }
+        IoResult::Account(None) => {
+            response.add(Error("Authentication failed.".to_string()).send_self());
+            response.remove_client(client_id);
+        }
+        IoResult::Replay(Some(replay)) => {
+            let protocol = server.clients[client_id].protocol_number;
+            let start_msg = if protocol < 58 {
+                RoomJoined(vec![server.clients[client_id].nick.clone()])
+            } else {
+                ReplayStart
+            };
+            response.add(start_msg.send_self());
+
+            common::get_room_config_impl(&replay.config, client_id, response);
+            common::get_teams(replay.teams.iter(), client_id, response);
+            response.add(RunGame.send_self());
+            response.add(ForwardEngineMessage(replay.message_log).send_self());
+
+            if protocol < 58 {
+                response.add(Kicked.send_self());
+            }
+        }
+        IoResult::Replay(None) => {
+            response.add(Warning("Could't load the replay".to_string()).send_self())
+        }
+        IoResult::SaveRoom(_, true) => {
+            response.add(server_chat("Room configs saved successfully.".to_string()).send_self());
+        }
+        IoResult::SaveRoom(_, false) => {
+            response.add(Warning("Unable to save the room configs.".to_string()).send_self());
+        }
+        IoResult::LoadRoom(room_id, Some(contents)) => {
+            if let Some(ref mut room) = server.rooms.get_mut(room_id) {
+                match room.set_saves(&contents) {
+                    Ok(_) => response.add(
+                        server_chat("Room configs loaded successfully.".to_string()).send_self(),
+                    ),
+                    Err(e) => {
+                        warn!("Error while deserializing the room configs: {}", e);
+                        response.add(
+                            Warning("Unable to deserialize the room configs.".to_string())
+                                .send_self(),
+                        );
+                    }
+                }
+            }
+        }
+        IoResult::LoadRoom(_, None) => {
+            response.add(Warning("Unable to load the room configs.".to_string()).send_self());
+        }
+    }
+}