hedgewars/uTypes.pas
changeset 12159 cb3e785534da
parent 12158 4d1250ca68ac
child 12169 869cf5f34700
--- a/hedgewars/uTypes.pas	Sun Oct 09 19:59:00 2016 +0200
+++ b/hedgewars/uTypes.pas	Tue Apr 04 23:43:19 2017 +0200
@@ -90,7 +90,7 @@
             sprSDFlake, sprSDWater, sprSDCloud, sprSDSplash, sprSDDroplet, sprTardis,
             sprSlider, sprBotlevels, sprHandKnife, sprKnife, sprStar, sprIceTexture, sprIceGun,
             sprFrozenHog, sprAmRubber, sprBoing, sprCustom1, sprCustom2, sprAirMine, sprHandAirMine,
-	    sprFlakeL, sprSDFlakeL, sprCloudL, sprSDCloudL
+            sprFlakeL, sprSDFlakeL, sprCloudL, sprSDCloudL
             );
 
     // Gears that interact with other Gears and/or Land
@@ -276,7 +276,7 @@
 // DirAngle is a 'real' - if you do not need it for rotation of sprite in uGearsRender, you can use it for any visual-only value
             DirAngle: real;
 // These are frequently overridden to serve some other purpose
-	    Boom: Longword;          // amount of damage caused by the gear
+            Boom: Longword;          // amount of damage caused by the gear
             Pos: Longword;           // Commonly overridden.  Example use is posCase values in uConsts.
             Angle, Power : Longword; // Used for hog aiming/firing.  Angle is rarely used as an Angle otherwise.
             Timer, WDTimer : LongWord;        // Typically used for some sort of gear timer. Time to explosion, remaining fuel...