project_files/HedgewarsMobile/Classes/SingleWeaponViewController.m
changeset 3546 ccf4854df294
parent 3522 156c04c6a3d8
child 3547 02875b1145b7
--- a/project_files/HedgewarsMobile/Classes/SingleWeaponViewController.m	Wed Jun 23 21:39:14 2010 +0200
+++ b/project_files/HedgewarsMobile/Classes/SingleWeaponViewController.m	Wed Jun 23 21:49:19 2010 +0200
@@ -1,180 +0,0 @@
-//
-//  SingleWeaponViewController.m
-//  Hedgewars
-//
-//  Created by Vittorio on 19/06/10.
-//  Copyright 2010 __MyCompanyName__. All rights reserved.
-//
-
-#import "SingleWeaponViewController.h"
-
-
-@implementation SingleWeaponViewController
-
-
-#pragma mark -
-#pragma mark Initialization
-
-/*
-- (id)initWithStyle:(UITableViewStyle)style {
-    // Override initWithStyle: if you create the controller programmatically and want to perform customization that is not appropriate for viewDidLoad.
-    if ((self = [super initWithStyle:style])) {
-    }
-    return self;
-}
-*/
-
-
-#pragma mark -
-#pragma mark View lifecycle
-
-/*
-- (void)viewDidLoad {
-    [super viewDidLoad];
-
-    // Uncomment the following line to preserve selection between presentations.
-    self.clearsSelectionOnViewWillAppear = NO;
- 
-    // Uncomment the following line to display an Edit button in the navigation bar for this view controller.
-    // self.navigationItem.rightBarButtonItem = self.editButtonItem;
-}
-*/
-
-/*
-- (void)viewWillAppear:(BOOL)animated {
-    [super viewWillAppear:animated];
-}
-*/
-/*
-- (void)viewDidAppear:(BOOL)animated {
-    [super viewDidAppear:animated];
-}
-*/
-/*
-- (void)viewWillDisappear:(BOOL)animated {
-    [super viewWillDisappear:animated];
-}
-*/
-/*
-- (void)viewDidDisappear:(BOOL)animated {
-    [super viewDidDisappear:animated];
-}
-*/
-/*
-// Override to allow orientations other than the default portrait orientation.
-- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation {
-    // Return YES for supported orientations
-    return (interfaceOrientation == UIInterfaceOrientationPortrait);
-}
-*/
-
-
-#pragma mark -
-#pragma mark Table view data source
-
-- (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView {
-    // Return the number of sections.
-    return 0;
-}
-
-
-- (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section {
-    // Return the number of rows in the section.
-    return 0;
-}
-
-
-// Customize the appearance of table view cells.
-- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath {
-    
-    static NSString *CellIdentifier = @"Cell";
-    
-    UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier];
-    if (cell == nil) {
-        cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier] autorelease];
-    }
-    
-    // Configure the cell...
-    
-    return cell;
-}
-
-
-/*
-// Override to support conditional editing of the table view.
-- (BOOL)tableView:(UITableView *)tableView canEditRowAtIndexPath:(NSIndexPath *)indexPath {
-    // Return NO if you do not want the specified item to be editable.
-    return YES;
-}
-*/
-
-
-/*
-// Override to support editing the table view.
-- (void)tableView:(UITableView *)tableView commitEditingStyle:(UITableViewCellEditingStyle)editingStyle forRowAtIndexPath:(NSIndexPath *)indexPath {
-    
-    if (editingStyle == UITableViewCellEditingStyleDelete) {
-        // Delete the row from the data source
-        [tableView deleteRowsAtIndexPaths:[NSArray arrayWithObject:indexPath] withRowAnimation:YES];
-    }   
-    else if (editingStyle == UITableViewCellEditingStyleInsert) {
-        // Create a new instance of the appropriate class, insert it into the array, and add a new row to the table view
-    }   
-}
-*/
-
-
-/*
-// Override to support rearranging the table view.
-- (void)tableView:(UITableView *)tableView moveRowAtIndexPath:(NSIndexPath *)fromIndexPath toIndexPath:(NSIndexPath *)toIndexPath {
-}
-*/
-
-
-/*
-// Override to support conditional rearranging of the table view.
-- (BOOL)tableView:(UITableView *)tableView canMoveRowAtIndexPath:(NSIndexPath *)indexPath {
-    // Return NO if you do not want the item to be re-orderable.
-    return YES;
-}
-*/
-
-
-#pragma mark -
-#pragma mark Table view delegate
-
-- (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath {
-    // Navigation logic may go here. Create and push another view controller.
-	/*
-	 <#DetailViewController#> *detailViewController = [[<#DetailViewController#> alloc] initWithNibName:@"<#Nib name#>" bundle:nil];
-     // ...
-     // Pass the selected object to the new view controller.
-	 [self.navigationController pushViewController:detailViewController animated:YES];
-	 [detailViewController release];
-	 */
-}
-
-
-#pragma mark -
-#pragma mark Memory management
-
-- (void)didReceiveMemoryWarning {
-    // Releases the view if it doesn't have a superview.
-    [super didReceiveMemoryWarning];
-    
-    // Relinquish ownership any cached data, images, etc that aren't in use.
-}
-
-- (void)viewDidUnload {
-    // Relinquish ownership of anything that can be recreated in viewDidLoad or on demand.
-    // For example: self.myOutlet = nil;
-}
-
-
-- (void)dealloc {
-    [super dealloc];
-}
-
-
-@end
-