--- a/project_files/HedgewarsMobile/Classes/SingleWeaponViewController.m Wed Jun 23 21:39:14 2010 +0200
+++ b/project_files/HedgewarsMobile/Classes/SingleWeaponViewController.m Wed Jun 23 21:49:19 2010 +0200
@@ -1,180 +0,0 @@
-//
-// SingleWeaponViewController.m
-// Hedgewars
-//
-// Created by Vittorio on 19/06/10.
-// Copyright 2010 __MyCompanyName__. All rights reserved.
-//
-
-#import "SingleWeaponViewController.h"
-
-
-@implementation SingleWeaponViewController
-
-
-#pragma mark -
-#pragma mark Initialization
-
-/*
-- (id)initWithStyle:(UITableViewStyle)style {
- // Override initWithStyle: if you create the controller programmatically and want to perform customization that is not appropriate for viewDidLoad.
- if ((self = [super initWithStyle:style])) {
- }
- return self;
-}
-*/
-
-
-#pragma mark -
-#pragma mark View lifecycle
-
-/*
-- (void)viewDidLoad {
- [super viewDidLoad];
-
- // Uncomment the following line to preserve selection between presentations.
- self.clearsSelectionOnViewWillAppear = NO;
-
- // Uncomment the following line to display an Edit button in the navigation bar for this view controller.
- // self.navigationItem.rightBarButtonItem = self.editButtonItem;
-}
-*/
-
-/*
-- (void)viewWillAppear:(BOOL)animated {
- [super viewWillAppear:animated];
-}
-*/
-/*
-- (void)viewDidAppear:(BOOL)animated {
- [super viewDidAppear:animated];
-}
-*/
-/*
-- (void)viewWillDisappear:(BOOL)animated {
- [super viewWillDisappear:animated];
-}
-*/
-/*
-- (void)viewDidDisappear:(BOOL)animated {
- [super viewDidDisappear:animated];
-}
-*/
-/*
-// Override to allow orientations other than the default portrait orientation.
-- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation {
- // Return YES for supported orientations
- return (interfaceOrientation == UIInterfaceOrientationPortrait);
-}
-*/
-
-
-#pragma mark -
-#pragma mark Table view data source
-
-- (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView {
- // Return the number of sections.
- return 0;
-}
-
-
-- (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section {
- // Return the number of rows in the section.
- return 0;
-}
-
-
-// Customize the appearance of table view cells.
-- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath {
-
- static NSString *CellIdentifier = @"Cell";
-
- UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier];
- if (cell == nil) {
- cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier] autorelease];
- }
-
- // Configure the cell...
-
- return cell;
-}
-
-
-/*
-// Override to support conditional editing of the table view.
-- (BOOL)tableView:(UITableView *)tableView canEditRowAtIndexPath:(NSIndexPath *)indexPath {
- // Return NO if you do not want the specified item to be editable.
- return YES;
-}
-*/
-
-
-/*
-// Override to support editing the table view.
-- (void)tableView:(UITableView *)tableView commitEditingStyle:(UITableViewCellEditingStyle)editingStyle forRowAtIndexPath:(NSIndexPath *)indexPath {
-
- if (editingStyle == UITableViewCellEditingStyleDelete) {
- // Delete the row from the data source
- [tableView deleteRowsAtIndexPaths:[NSArray arrayWithObject:indexPath] withRowAnimation:YES];
- }
- else if (editingStyle == UITableViewCellEditingStyleInsert) {
- // Create a new instance of the appropriate class, insert it into the array, and add a new row to the table view
- }
-}
-*/
-
-
-/*
-// Override to support rearranging the table view.
-- (void)tableView:(UITableView *)tableView moveRowAtIndexPath:(NSIndexPath *)fromIndexPath toIndexPath:(NSIndexPath *)toIndexPath {
-}
-*/
-
-
-/*
-// Override to support conditional rearranging of the table view.
-- (BOOL)tableView:(UITableView *)tableView canMoveRowAtIndexPath:(NSIndexPath *)indexPath {
- // Return NO if you do not want the item to be re-orderable.
- return YES;
-}
-*/
-
-
-#pragma mark -
-#pragma mark Table view delegate
-
-- (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath {
- // Navigation logic may go here. Create and push another view controller.
- /*
- <#DetailViewController#> *detailViewController = [[<#DetailViewController#> alloc] initWithNibName:@"<#Nib name#>" bundle:nil];
- // ...
- // Pass the selected object to the new view controller.
- [self.navigationController pushViewController:detailViewController animated:YES];
- [detailViewController release];
- */
-}
-
-
-#pragma mark -
-#pragma mark Memory management
-
-- (void)didReceiveMemoryWarning {
- // Releases the view if it doesn't have a superview.
- [super didReceiveMemoryWarning];
-
- // Relinquish ownership any cached data, images, etc that aren't in use.
-}
-
-- (void)viewDidUnload {
- // Relinquish ownership of anything that can be recreated in viewDidLoad or on demand.
- // For example: self.myOutlet = nil;
-}
-
-
-- (void)dealloc {
- [super dealloc];
-}
-
-
-@end
-