QTfrontend/SDLs.cpp
changeset 3697 d5b30d6373fc
parent 3236 4ab3917d7d44
child 4594 5645462cc78f
--- a/QTfrontend/SDLs.cpp	Sat Jul 31 10:52:43 2010 +0200
+++ b/QTfrontend/SDLs.cpp	Sat Jul 31 11:24:53 2010 +0200
@@ -35,7 +35,7 @@
 {
 
     SDL_Init(SDL_INIT_VIDEO | SDL_INIT_JOYSTICK);
-    
+
     musicInitialized = 0;
     music = NULL;
     if(SDL_NumJoysticks())
@@ -86,7 +86,7 @@
     for(int jid = 0; jid < SDL_NumJoysticks(); jid++)
     {
         SDL_Joystick* joy = SDL_JoystickOpen(jid);
-        
+
         // Retrieve the game controller's name and strip "Controller (...)" that's added by some drivers (English only)
         QString joyname = QString(SDL_JoystickName(jid)).replace(QRegExp("^Controller \\((.*)\\)$"), "\\1");
 
@@ -102,7 +102,7 @@
         {
             // Again store the part of the string not changing for multiple uses
             QString axis = prefix + QApplication::translate("binds (keys)", "Axis") + QString(" %1 ").arg(aid + 1);
-            
+
             // Entry for "Axis Up"
             sprintf(sdlkeys[i][0], "j%da%du", jid, aid);
             sprintf(sdlkeys[i++][1], "%s", ((isxb && aid < 5) ? (prefix + QApplication::translate("binds (keys)", xbox360axes[aid * 2])) : axis + QApplication::translate("binds (keys)", "(Up)")).toStdString().c_str());
@@ -119,33 +119,33 @@
             QString hat = prefix + (isxb ? (QApplication::translate("binds (keys)", xb360dpad) + QString(" ")) : QApplication::translate("binds (keys)", "Hat") + QString(" %1 ").arg(hid + 1));
 
             // Entry for "Hat Up"
-            sprintf(sdlkeys[i][0], "j%dh%du", jid, hid);            
+            sprintf(sdlkeys[i][0], "j%dh%du", jid, hid);
             sprintf(sdlkeys[i++][1], "%s", (hat + QApplication::translate("binds (keys)", "(Up)")).toStdString().c_str());
 
             // Entry for "Hat Down"
-            sprintf(sdlkeys[i][0], "j%dh%dd", jid, hid);            
+            sprintf(sdlkeys[i][0], "j%dh%dd", jid, hid);
             sprintf(sdlkeys[i++][1], "%s", (hat + QApplication::translate("binds (keys)", "(Down)")).toStdString().c_str());
 
             // Entry for "Hat Left"
-            sprintf(sdlkeys[i][0], "j%dh%dl", jid, hid);            
+            sprintf(sdlkeys[i][0], "j%dh%dl", jid, hid);
             sprintf(sdlkeys[i++][1], "%s", (hat + QApplication::translate("binds (keys)", "(Left)")).toStdString().c_str());
 
             // Entry for "Hat Right"
-            sprintf(sdlkeys[i][0], "j%dh%dr", jid, hid);            
+            sprintf(sdlkeys[i][0], "j%dh%dr", jid, hid);
             sprintf(sdlkeys[i++][1], "%s", (hat + QApplication::translate("binds (keys)", "(Right)")).toStdString().c_str());
         }
-        
+
         // Register entries for all buttons of this joystick/gamepad
         for(int bid = 0; bid < SDL_JoystickNumButtons(joy) && i < 1022; bid++)
         {
             // Buttons
-            sprintf(sdlkeys[i][0], "j%db%d", jid, bid);         
+            sprintf(sdlkeys[i][0], "j%db%d", jid, bid);
             sprintf(sdlkeys[i++][1], "%s", (prefix + ((isxb && bid < 10) ? (QApplication::translate("binds (keys)", xb360buttons[bid]) + QString(" ")) : QApplication::translate("binds (keys)", "Button") + QString(" %1").arg(bid + 1))).toStdString().c_str());
         }
         // Close the game controller as we no longer need it
         SDL_JoystickClose(joy);
     }
-    
+
     // Terminate the list
     sdlkeys[i][0][0] = '\0';
     sdlkeys[i][1][0] = '\0';
@@ -167,7 +167,7 @@
 
     if (music == NULL) {
         music = Mix_LoadMUS((datadir->absolutePath() + "/Music/main theme.ogg").toLocal8Bit().constData());
-    
+
     }
     Mix_VolumeMusic(MIX_MAX_VOLUME - 28);
     Mix_FadeInMusic(music, -1, 1750);