gameServer2/src/server/network.rs
changeset 13478 d79795acaa73
parent 13419 81e0ed105f5d
child 13524 5359ff75da3a
--- a/gameServer2/src/server/network.rs	Fri Jul 06 21:03:03 2018 +0300
+++ b/gameServer2/src/server/network.rs	Sat Jul 07 20:22:31 2018 +0300
@@ -4,7 +4,7 @@
     io, io::{Error, ErrorKind, Write},
     net::{SocketAddr, IpAddr, Ipv4Addr},
     collections::HashSet,
-    mem::swap
+    mem::{swap, replace}
 };
 
 use mio::{
@@ -18,7 +18,7 @@
 use protocol::{ProtocolDecoder, messages::*};
 use super::{
     server::{HWServer},
-    client::ClientId
+    coretypes::ClientId
 };
 
 const MAX_BYTES_PER_READ: usize = 2048;
@@ -277,8 +277,7 @@
 
     pub fn on_idle(&mut self, poll: &Poll) -> io::Result<()> {
         if self.has_pending_operations() {
-            let mut cache = Vec::new();
-            swap(&mut cache, &mut self.pending_cache);
+            let mut cache = replace(&mut self.pending_cache, Vec::new());
             cache.extend(self.pending.drain());
             for (id, state) in cache.drain(..) {
                 match state {