--- a/hedgewars/uConsts.pas Thu Dec 18 00:03:53 2014 +0300
+++ b/hedgewars/uConsts.pas Sat Jan 03 23:46:26 2015 +0300
@@ -36,6 +36,7 @@
HaltTestSuccess = 0;
HaltTestFailed = 10;
HaltTestLuaError = 11;
+ HaltTestUnexpected = 12;
sfMax = 1000;
@@ -48,6 +49,7 @@
errmsgIncorrectUse = 'Incorrect use';
errmsgShouldntRun = 'This program shouldn''t be run manually';
errmsgWrongNumber = 'Wrong parameters number';
+ errmsgLuaTestTerm = 'WARNING: Lua test terminated before the test was properly finished with EndLuaTest()!';
msgLoading = 'Loading ';
msgOK = 'ok';
@@ -103,9 +105,9 @@
// To allow these to layer, going to treat them as masks. The bottom byte is reserved for objects
// TODO - set lfBasic for all solid land, ensure all uses of the flags can handle multiple flag bits
// lfObject and lfBasic are only to be different *graphically* in all other ways they should be treated the same
- lfBasic = $8000; // white
+ lfBasic = $8000; // black
lfIndestructible = $4000; // red
- lfObject = $2000;
+ lfObject = $2000; // white
lfDamaged = $1000; //
lfIce = $0800; // blue
lfBouncy = $0400; // green
@@ -317,6 +319,7 @@
kSystemSoundID_Vibrate = $00000FFF;
cMinPlayWidth = 200;
+ cWorldEdgeDist = 200;
implementation