QTfrontend/gamecfgwidget.h
changeset 1802 dd148e2506e2
parent 1797 fedd8649fdd9
child 1873 815a3ff1fe4b
--- a/QTfrontend/gamecfgwidget.h	Tue Feb 17 12:58:08 2009 +0000
+++ b/QTfrontend/gamecfgwidget.h	Tue Feb 17 12:58:25 2009 +0000
@@ -66,10 +66,9 @@
 	quint32 getTurnTime() const;
 	quint32 getSuddenDeathTurns() const;
 	quint32 getCaseProbability() const;
-	quint32 getTemplateFilter() const;
 	QStringList getFullConfig() const;
-
 	QComboBox* WeaponsName;
+	HWMapContainer* pMapContainer;
 
 public slots:
 	void setSeed(const QString & seed);
@@ -84,7 +83,6 @@
 	void setSolid(bool value);
 	void setBorder(bool value);
 	void setNetAmmo(const QString& name, const QString& ammo);
-    void setTemplateFilter(int filter);
 
 signals:
 	void seedChanged(const QString & seed);
@@ -99,11 +97,9 @@
 	void solidChanged(bool value);
 	void borderChanged(bool value);
 	void newWeaponScheme(const QString & name, const QString & ammo);
-	void newTemplateFilter(int filter);
 
 private slots:
 	void ammoChanged(int index);
-	void templateFilterChanged(int filter);
 
 private:
 	QCheckBox * CB_mode_Forts;
@@ -111,11 +107,9 @@
 	QCheckBox * CB_solid;
 	QCheckBox * CB_border;
 	QGridLayout mainLayout;
-	HWMapContainer* pMapContainer;
 	QSpinBox * SB_TurnTime;
 	QSpinBox * SB_InitHealth;
 	QSpinBox * SB_SuddenDeath;
-	QComboBox* CB_TemplateFilter;
 	FreqSpinBox * SB_CaseProb;
 	QLabel * L_TurnTime;
 	QLabel * L_InitHealth;