project_files/HedgewarsMobile/Classes/AmmoMenuViewController.m
branchhedgeroid
changeset 7855 ddcdedd3330b
parent 6350 41b0a9955c47
parent 7854 0b447175594f
child 7857 2bc61f8841a1
--- a/project_files/HedgewarsMobile/Classes/AmmoMenuViewController.m	Thu Nov 24 13:44:30 2011 +0100
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,390 +0,0 @@
-/*
- * Hedgewars-iOS, a Hedgewars port for iOS devices
- * Copyright (c) 2009-2011 Vittorio Giovara <vittorio.giovara@gmail.com>
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; version 2 of the License
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
- *
- * File created on 03/10/2010.
- */
-
-
-#import "AmmoMenuViewController.h"
-#import <QuartzCore/QuartzCore.h>
-
-
-#define BTNS_PER_ROW         9
-#define DEFAULT_DESCRIPTION  IS_IPAD() ? \
-                             NSLocalizedString(@"Hold your finger on a weapon to see what it does.\nYou can move this window anywhere on the screen.",@"") : \
-                             NSLocalizedString(@"Hold your finger on a weapon to see what it does.\nTap anywhere to dismiss.",@"")
-
-@implementation AmmoMenuViewController
-@synthesize imagesArray, buttonsArray, nameLabel, extraLabel, captionLabel, isVisible;
-
--(BOOL) shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation) interfaceOrientation {
-    return rotationManager(interfaceOrientation);
-}
-
-#pragma mark -
-#pragma mark view handling
--(void) viewDidLoad {    
-    self.view.frame = CGRectMake(0, 0, 480, 320);
-    self.view.backgroundColor = [UIColor blackColor];
-    self.view.layer.borderColor = [[UIColor whiteColor] CGColor];
-    self.view.layer.borderWidth = 1.3f;
-    [self.view.layer setCornerRadius:10];
-    [self.view.layer setMasksToBounds:YES];
-    self.view.autoresizingMask = UIViewAutoresizingNone;
-    placingPoint = CGPointMake(-1, -1);
-
-    self.isVisible = NO;
-    delay = (uint8_t *)calloc(HW_getNumberOfWeapons(), sizeof(uint8_t));
-    HW_getAmmoDelays(delay);
-
-    shouldUpdateImage = (BOOL *)calloc(HW_getNumberOfWeapons(), sizeof(BOOL));
-
-    [super viewDidLoad];
-}
-
--(void) viewWillAppear:(BOOL)animated {
-    [self updateAmmoVisuals];
-    [super viewWillAppear:animated];
-}
-
--(void) appearInView:(UIView *)container {
-    [self viewWillAppear:YES];
-    [container addSubview:self.view];
-
-    if (placingPoint.x == -1 || placingPoint.y == -1)
-        placingPoint = container.center;
-    self.view.center = placingPoint;
-
-    self.isVisible = YES;
-    if (IS_IPAD() == NO)
-        HW_pause();
-}
-
--(void) disappear {
-    if (self.isVisible)
-        [self.view removeFromSuperview];
-    self.isVisible = NO;
-    placingPoint = self.view.center;
-    if (IS_IPAD() == NO)
-        HW_pauseToggle();
-}
-
-#pragma mark -
-#pragma mark drawing
--(void) loadLabels {
-    int x = 12;
-    int y = (HW_getNumberOfWeapons()/BTNS_PER_ROW)*44 + 18;
-    UILabel *name = [[UILabel alloc] initWithFrame:CGRectMake(x, y, 200, 20)];
-    name.backgroundColor = [UIColor clearColor];
-    name.textColor = [UIColor darkYellowColor];
-    name.font = [UIFont boldSystemFontOfSize:[UIFont labelFontSize]];
-    self.nameLabel = name;
-    [self.view addSubview:self.nameLabel];
-    [name release];
-
-    UILabel *caption = [[UILabel alloc] initWithFrame:CGRectMake(x+200, y, 220, 20)];
-    caption.backgroundColor = [UIColor clearColor];
-    caption.textColor = [UIColor whiteColor];
-    caption.font = [UIFont boldSystemFontOfSize:[UIFont systemFontSize]];
-    caption.adjustsFontSizeToFitWidth = YES;
-    caption.minimumFontSize = 8;
-    self.captionLabel = caption;
-    [self.view addSubview:self.captionLabel];
-    [caption release];
-
-    UILabel *description = [[UILabel alloc] initWithFrame:CGRectMake(x+2, self.view.frame.size.height-50, 415, 53)];
-    description.backgroundColor = [UIColor clearColor];
-    description.textColor = [UIColor whiteColor];
-    description.text = DEFAULT_DESCRIPTION;
-    description.font = [UIFont italicSystemFontOfSize:[UIFont systemFontSize]];
-    description.adjustsFontSizeToFitWidth = YES;
-    description.minimumFontSize = 8;
-    description.numberOfLines = 0;
-    self.extraLabel = description;
-    [self.view addSubview:self.extraLabel];
-    [description release];
-}
-
--(void) loadAmmoStuff:(id) object {
-    NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
-    NSString *str = [NSString stringWithFormat:@"%@/AmmoMenu/Ammos.png",GRAPHICS_DIRECTORY()];
-    UIImage *ammoStoreImage = [[UIImage alloc] initWithContentsOfFile:str];
-    CGFloat theScale = [[UIScreen mainScreen] safeScale];
-
-    NSMutableArray *imgs = [[NSMutableArray alloc] initWithCapacity:HW_getNumberOfWeapons()];
-    NSMutableArray *array = [[NSMutableArray alloc] initWithCapacity:HW_getNumberOfWeapons()];
-    int i, j, e;
-    for (i = 0, j = 0, e = 0; i < HW_getNumberOfWeapons(); i++) {
-        int x, y;
-        float w, radius;
-        
-        // move utilities aside and make 'em rounded
-        if (HW_isWeaponAnEffect(i)) {
-            x = 432;
-            y = 20 + 48*e++;
-            w = 1.5;
-            radius = 22;
-        } else {
-            x = 10+(j%BTNS_PER_ROW)*44;
-            y = 10+(j/BTNS_PER_ROW)*44;
-            if (j / BTNS_PER_ROW % 2 != 0)
-                x += 20;
-            w = 1;
-            radius = 6;
-            j++;
-        }
-
-        UIButton *button = [UIButton buttonWithType:UIButtonTypeCustom];
-        button.frame = CGRectMake(x, y, 40, 40);
-        button.tag = i;
-        button.layer.borderColor = [[UIColor lightYellowColor] CGColor];
-        button.layer.borderWidth = w;
-        [button.layer setCornerRadius:radius];
-        [button.layer setMasksToBounds:YES];
-        [button addTarget:self action:@selector(buttonPressed:) forControlEvents:UIControlEventTouchDown];
-        [button addTarget:self action:@selector(buttonReleased:) forControlEvents:UIControlEventTouchUpInside];
-        [button addTarget:self action:@selector(buttonCancelled:) forControlEvents:UIControlEventTouchUpOutside|UIControlEventTouchCancel];
-        [button setTitleColor:[UIColor lightYellowColor] forState:UIControlStateNormal];
-        button.titleLabel.backgroundColor = [UIColor blackColor];
-        button.titleLabel.font = [UIFont boldSystemFontOfSize:[UIFont smallSystemFontSize]];
-        [button.titleLabel.layer setCornerRadius:3];
-        [button.titleLabel.layer setMasksToBounds:YES];
-        button.titleLabel.layer.borderColor = [[UIColor whiteColor] CGColor];
-        button.titleLabel.layer.borderWidth = 1;
-        [self.view addSubview:button];
-        [array addObject:button];
-
-        int size = 32 * theScale;
-        int x_src = ((i*size)/(int)(ammoStoreImage.size.height * theScale))*size;
-        int y_src = (i*size)%(int)(ammoStoreImage.size.height * theScale);
-        UIImage *img = [ammoStoreImage cutAt:CGRectMake(x_src, y_src, size, size)];
-        [imgs addObject:img];
-    }
-    [self performSelectorOnMainThread:@selector(setButtonsArray:) withObject:array waitUntilDone:NO];
-    [array release];
-
-    [self performSelectorOnMainThread:@selector(setImagesArray:) withObject:imgs waitUntilDone:NO];
-    [imgs release];
-    [ammoStoreImage release];
-
-    [self performSelectorOnMainThread:@selector(loadLabels) withObject:nil waitUntilDone:NO];
-    
-    [self performSelectorOnMainThread:@selector(updateAmmoVisuals) withObject:nil waitUntilDone:YES];
-    UIActivityIndicatorView *spinner = (UIActivityIndicatorView *)object;
-    [spinner stopAnimating];
-    [pool drain];
-}
-
--(void) updateAmmoVisuals {
-    if (self.buttonsArray == nil || self.imagesArray == nil) {
-        UIActivityIndicatorView *spinner = [[UIActivityIndicatorView alloc] initWithActivityIndicatorStyle:UIActivityIndicatorViewStyleWhite];
-        spinner.hidesWhenStopped = YES;
-        spinner.center = self.view.center;
-        [spinner startAnimating];
-        [self.view addSubview:spinner];
-        [NSThread detachNewThreadSelector:@selector(loadAmmoStuff:) toTarget:self withObject:spinner];
-        [spinner release];
-        return;
-    }
-    
-    int *loadout = (int *)calloc(HW_getNumberOfWeapons(), sizeof(int));
-    int res = HW_getAmmoCounts(loadout);
-    int turns = HW_getTurnsForCurrentTeam();
-    
-    if (res == 0) {
-        self.view.userInteractionEnabled = YES;
-        
-        for (int i = 0; i < HW_getNumberOfWeapons(); i++) {
-            UIButton *button = [self.buttonsArray objectAtIndex:i];
-            if (loadout[i] > 0) {
-                if (delay[i]-turns >= 0) {
-                    button.layer.borderColor = [[UIColor lightGrayColor] CGColor];
-                    [button setTitle:[NSString stringWithFormat:@" %d ",delay[i]-turns+1] forState:UIControlStateNormal];
-                    if (button.currentBackgroundImage == nil || shouldUpdateImage[i] == NO) {
-                        UIImage *img = [self.imagesArray objectAtIndex:i];
-                        [button setBackgroundImage:[img convertToGrayScale] forState:UIControlStateNormal];
-                        shouldUpdateImage[i] = YES;
-                    }
-                } else {
-                    button.layer.borderColor = [[UIColor lightYellowColor] CGColor];
-                    [button setTitle:nil forState:UIControlStateNormal];
-                    if (button.currentBackgroundImage == nil || shouldUpdateImage[i] == YES) {
-                        UIImage *img = [self.imagesArray objectAtIndex:i];
-                        [button setBackgroundImage:img forState:UIControlStateNormal];
-                        shouldUpdateImage[i] = NO;
-                    }
-                }
-                button.enabled = YES;
-            } else {
-                if (button.enabled == YES)
-                    [button setBackgroundImage:nil forState:UIControlStateNormal];
-                button.layer.borderColor = [[UIColor darkGrayColor] CGColor];
-                button.enabled = NO;
-                shouldUpdateImage[i] = NO;
-            }
-        }
-    } else {
-        self.view.userInteractionEnabled = NO;
-    }
-
-    free(loadout);
-    loadout = NULL;
-}
-
-#pragma mark -
-#pragma mark user interaction
--(void) buttonPressed:(id) sender {
-    UIButton *theButton = (UIButton *)sender;
-    if (self.nameLabel == nil || self.extraLabel == nil)
-        [self loadLabels];
-
-    self.nameLabel.text = [NSString stringWithUTF8String:HW_getWeaponNameByIndex(theButton.tag)];
-    // description contains a lot of unnecessary stuff, we clean it by removing .|, !| and ?|
-    NSString *description = [NSString stringWithUTF8String:HW_getWeaponDescriptionByIndex(theButton.tag)];
-    NSArray *elements = [description componentsSeparatedByString:@".|"];
-    NSArray *purgedElements = [[elements objectAtIndex:0] componentsSeparatedByString:@"!|"];
-    NSArray *morePurgedElements = [[purgedElements objectAtIndex:0] componentsSeparatedByString:@"?|"];
-    self.extraLabel.text = [[[morePurgedElements objectAtIndex:0] stringByReplacingOccurrencesOfString:@"|" withString:@" "] stringByAppendingString:@"."];
-    if (theButton.currentTitle != nil)
-        self.captionLabel.text = NSLocalizedString(@"This weapon is locked",@"");
-    else
-        self.captionLabel.text = [NSString stringWithUTF8String:HW_getWeaponCaptionByIndex(theButton.tag)];
-    
-    self.nameLabel.backgroundColor = [UIColor blackColor];
-    self.captionLabel.backgroundColor = [UIColor blackColor];
-    self.extraLabel.backgroundColor = [UIColor blackColor];
-
-    int y, x = 8;
-    // display labels on top for lower buttons
-    if (theButton.tag > 41)
-        y = 5;
-    else
-        y = (HW_getNumberOfWeapons()/BTNS_PER_ROW)*40;
-
-    self.nameLabel.frame = CGRectMake(x, y, 200, 20);
-    self.captionLabel.frame = CGRectMake(x+200, y, 220, 20);
-    self.extraLabel.frame = CGRectMake(x+2, y+20, 415, 53);
-}
-
--(void) buttonCancelled:(id) sender {
-    self.nameLabel.text = nil;
-    self.extraLabel.text = nil;
-    self.captionLabel.text = nil;
-    self.extraLabel.backgroundColor = [UIColor clearColor];
-    self.captionLabel.backgroundColor = [UIColor clearColor];
-    self.nameLabel.backgroundColor = [UIColor clearColor];
-}
-
--(void) buttonReleased:(id) sender {
-    UIButton *theButton = (UIButton *)sender;
-    if (self.nameLabel == nil || self.extraLabel == nil)
-        [self loadLabels];
-
-    if (theButton.currentTitle == nil) {
-        HW_setWeapon(theButton.tag);
-        [AudioManagerController playClickSound];
-        if (IS_DUALHEAD() == NO)
-            [self disappear];
-    }
-    [self buttonCancelled:sender];
-}
-
--(void) touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event {
-    NSSet *allTouches = [event allTouches];
-
-    if (IS_IPAD() && [touches count] == 1) {
-        self.view.layer.borderWidth = 3.5;
-        currentPoint = [[[allTouches allObjects] objectAtIndex:0] locationInView:self.view];
-    }
-
-    if (IS_IPAD() == NO)
-        [self disappear];
-}
-
--(void) touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event {
-    self.view.layer.borderWidth = 1.3;
-}
-
-// better window dragging implementation by
-// http://iphonedevelopertips.com/graphics/drag-an-image-within-the-bounds-of-superview.html
--(void) touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event {
-    if (IS_IPAD() && [touches count] == 1) {
-        // Get active location upon move
-        CGPoint activePoint = [[touches anyObject] locationInView:self.view];
-
-        // Determine new point based on where the touch is now located
-        CGPoint newPoint = CGPointMake(self.view.center.x + (activePoint.x - currentPoint.x),
-                                       self.view.center.y + (activePoint.y - currentPoint.y));
-
-        // Make sure we stay within the bounds of the parent view
-        float midPointX = CGRectGetMidX(self.view.bounds);
-        if (newPoint.x > self.view.superview.bounds.size.width  - midPointX)
-            newPoint.x = self.view.superview.bounds.size.width - midPointX;
-        else if (newPoint.x < midPointX)
-            newPoint.x = midPointX;
-
-        float midPointY = CGRectGetMidY(self.view.bounds);
-        if (newPoint.y > self.view.superview.bounds.size.height  - midPointY)
-            newPoint.y = self.view.superview.bounds.size.height - midPointY;
-        else if (newPoint.y < midPointY)
-            newPoint.y = midPointY;
-
-        self.view.center = newPoint;
-    }
-}
-
--(void) touchesCancelled:(NSSet *)touches withEvent:(UIEvent *)event {
-    [self touchesEnded:touches withEvent:event];
-}
-
-#pragma mark -
-#pragma mark memory
--(void) didReceiveMemoryWarning {
-    self.imagesArray = nil;
-    if (self.isVisible == NO)
-        self.buttonsArray = nil;
-    self.nameLabel = nil;
-    self.extraLabel = nil;
-    self.captionLabel = nil;
-    MSG_MEMCLEAN();
-    [super didReceiveMemoryWarning];
-}
-
--(void) viewDidUnload {
-    self.imagesArray = nil;
-    self.buttonsArray = nil;
-    self.nameLabel = nil;
-    self.extraLabel = nil;
-    self.captionLabel = nil;
-    free(delay);
-    delay = NULL;
-    free(shouldUpdateImage);
-    shouldUpdateImage = NULL;
-    MSG_DIDUNLOAD();
-    [super viewDidUnload];
-}
-
--(void) dealloc {
-    releaseAndNil(nameLabel);
-    releaseAndNil(extraLabel);
-    releaseAndNil(captionLabel);
-    releaseAndNil(imagesArray);
-    releaseAndNil(buttonsArray);
-    [super dealloc];
-}
-
-@end