project_files/frontlib/model/team.c
changeset 10017 de822cd3df3a
parent 7497 7e1d72fc03c7
--- a/project_files/frontlib/model/team.c	Tue Jan 21 22:38:13 2014 +0100
+++ b/project_files/frontlib/model/team.c	Tue Jan 21 22:43:06 2014 +0100
@@ -1,323 +1,323 @@
-/*
- * Hedgewars, a free turn based strategy game
- * Copyright (C) 2012 Simeon Maxein <smaxein@googlemail.com>
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
- */
-
-#include "team.h"
-
-#include "../util/inihelper.h"
-#include "../util/util.h"
-#include "../util/logging.h"
-
-#include <string.h>
-#include <stdlib.h>
-
-static flib_team *from_ini_handleError(flib_team *result, flib_ini *settingfile) {
-	flib_ini_destroy(settingfile);
-	flib_team_destroy(result);
-	return NULL;
-}
-
-flib_team *flib_team_from_ini(const char *filename) {
-	if(log_badargs_if(filename==NULL)) {
-		return NULL;
-	}
-
-	flib_team *result = flib_calloc(1, sizeof(flib_team));
-	flib_ini *ini = NULL;
-
-	if(!result) {
-		return from_ini_handleError(result, ini);
-	}
-
-	ini = flib_ini_load(filename);
-	if(!ini) {
-		flib_log_e("Error loading team file %s", filename);
-		return from_ini_handleError(result, ini);
-	}
-
-	if(flib_ini_enter_section(ini, "team")) {
-		flib_log_e("Missing section \"Team\" in team file %s", filename);
-		return from_ini_handleError(result, ini);
-	}
-	bool error = false;
-	error |= flib_ini_get_str(ini, &result->name, "name");
-	error |= flib_ini_get_str(ini, &result->grave, "grave");
-	error |= flib_ini_get_str(ini, &result->fort, "fort");
-	error |= flib_ini_get_str(ini, &result->voicepack, "voicepack");
-	error |= flib_ini_get_str(ini, &result->flag, "flag");
-	error |= flib_ini_get_int(ini, &result->rounds, "rounds");
-	error |= flib_ini_get_int(ini, &result->wins, "wins");
-	error |= flib_ini_get_int(ini, &result->campaignProgress, "campaignprogress");
-
-	int difficulty = 0;
-	error |= flib_ini_get_int(ini, &difficulty, "difficulty");
-
-	if(error) {
-		flib_log_e("Missing or malformed entry in section \"Team\" in file %s", filename);
-		return from_ini_handleError(result, ini);
-	}
-
-	for(int i=0; i<HEDGEHOGS_PER_TEAM; i++) {
-		char sectionName[32];
-		if(snprintf(sectionName, sizeof(sectionName), "hedgehog%i", i) <= 0) {
-			return from_ini_handleError(result, ini);
-		}
-		if(flib_ini_enter_section(ini, sectionName)) {
-			flib_log_e("Missing section \"%s\" in team file %s", sectionName, filename);
-			return from_ini_handleError(result, ini);
-		}
-		flib_hog *hog = &result->hogs[i];
-		error |= flib_ini_get_str(ini, &hog->name, "name");
-		error |= flib_ini_get_str(ini, &hog->hat, "hat");
-		error |= flib_ini_get_int(ini, &hog->rounds, "rounds");
-		error |= flib_ini_get_int(ini, &hog->kills, "kills");
-		error |= flib_ini_get_int(ini, &hog->deaths, "deaths");
-		error |= flib_ini_get_int(ini, &hog->suicides, "suicides");
-		result->hogs[i].difficulty = difficulty;
-		result->hogs[i].initialHealth = TEAM_DEFAULT_HEALTH;
-
-		if(error) {
-			flib_log_e("Missing or malformed entry in section \"%s\" in file %s", sectionName, filename);
-			return from_ini_handleError(result, ini);
-		}
-	}
-
-	if(!flib_ini_enter_section(ini, "binds")) {
-		result->bindingCount = flib_ini_get_keycount(ini);
-		if(result->bindingCount<0) {
-			flib_log_e("Error reading bindings from file %s", filename);
-			result->bindingCount = 0;
-		}
-		result->bindings = flib_calloc(result->bindingCount, sizeof(flib_binding));
-		if(!result->bindings) {
-			return from_ini_handleError(result, ini);
-		}
-		for(int i=0; i<result->bindingCount; i++) {
-			char *keyname = flib_ini_get_keyname(ini, i);
-			if(!keyname) {
-				error = true;
-			} else {
-				result->bindings[i].action = flib_urldecode(keyname);
-				error |= !result->bindings[i].action;
-				error |= flib_ini_get_str(ini, &result->bindings[i].binding, keyname);
-			}
-			free(keyname);
-		}
-	}
-
-	if(error) {
-		flib_log_e("Error reading team file %s", filename);
-		return from_ini_handleError(result, ini);
-	}
-
-	flib_ini_destroy(ini);
-	return result;
-}
-
-void flib_team_destroy(flib_team *team) {
-	if(team) {
-		for(int i=0; i<HEDGEHOGS_PER_TEAM; i++) {
-			free(team->hogs[i].name);
-			free(team->hogs[i].hat);
-			flib_weaponset_destroy(team->hogs[i].weaponset);
-		}
-		free(team->name);
-		free(team->grave);
-		free(team->fort);
-		free(team->voicepack);
-		free(team->flag);
-		if(team->bindings) {
-			for(int i=0; i<team->bindingCount; i++) {
-				free(team->bindings[i].action);
-				free(team->bindings[i].binding);
-			}
-		}
-		free(team->bindings);
-		free(team->ownerName);
-		free(team);
-	}
-}
-
-static int writeTeamSection(const flib_team *team, flib_ini *ini) {
-	if(flib_ini_create_section(ini, "team")) {
-		return -1;
-	}
-	bool error = false;
-	error |= flib_ini_set_str(ini, "name",  team->name);
-	error |= flib_ini_set_str(ini, "grave", team->grave);
-	error |= flib_ini_set_str(ini, "fort", team->fort);
-	error |= flib_ini_set_str(ini, "voicepack", team->voicepack);
-	error |= flib_ini_set_str(ini, "flag", team->flag);
-	error |= flib_ini_set_int(ini, "rounds", team->rounds);
-	error |= flib_ini_set_int(ini, "wins", team->wins);
-	error |= flib_ini_set_int(ini, "campaignprogress", team->campaignProgress);
-	error |= flib_ini_set_int(ini, "difficulty", team->hogs[0].difficulty);
-	return error;
-}
-
-static int writeHogSections(const flib_team *team, flib_ini *ini) {
-	for(int i=0; i<HEDGEHOGS_PER_TEAM; i++) {
-		const flib_hog *hog = &team->hogs[i];
-		char sectionName[32];
-		if(snprintf(sectionName, sizeof(sectionName), "hedgehog%i", i) <= 0) {
-			return -1;
-		}
-		if(flib_ini_create_section(ini, sectionName)) {
-			return -1;
-		}
-		bool error = false;
-		error |= flib_ini_set_str(ini, "name", hog->name);
-		error |= flib_ini_set_str(ini, "hat", hog->hat);
-		error |= flib_ini_set_int(ini, "rounds", hog->rounds);
-		error |= flib_ini_set_int(ini, "kills", hog->kills);
-		error |= flib_ini_set_int(ini, "deaths", hog->deaths);
-		error |= flib_ini_set_int(ini, "suicides", hog->suicides);
-		if(error) {
-			return error;
-		}
-	}
-	return 0;
-}
-
-static int writeBindingSection(const flib_team *team, flib_ini *ini) {
-	if(team->bindingCount == 0) {
-		return 0;
-	}
-	if(flib_ini_create_section(ini, "binds")) {
-		return -1;
-	}
-	for(int i=0; i<team->bindingCount; i++) {
-		bool error = false;
-		char *action = flib_urlencode(team->bindings[i].action);
-		if(action) {
-			error |= flib_ini_set_str(ini, action, team->bindings[i].binding);
-			free(action);
-		} else {
-			error = true;
-		}
-		if(error) {
-			return error;
-		}
-	}
-	return 0;
-}
-
-int flib_team_to_ini(const char *filename, const flib_team *team) {
-	int result = -1;
-	if(!log_badargs_if2(filename==NULL, team==NULL)) {
-		flib_ini *ini = flib_ini_create(filename);
-		bool error = false;
-		error |= writeTeamSection(team, ini);
-		error |= writeHogSections(team, ini);
-		error |= writeBindingSection(team, ini);
-		if(!error) {
-			result = flib_ini_save(ini, filename);
-		}
-		flib_ini_destroy(ini);
-	}
-	return result;
-}
-
-int flib_team_set_weaponset(flib_team *team, const flib_weaponset *set) {
-	if(team) {
-		for(int i=0; i<HEDGEHOGS_PER_TEAM; i++) {
-			flib_weaponset_destroy(team->hogs[i].weaponset);
-			team->hogs[i].weaponset = flib_weaponset_copy(set);
-			if(set && !team->hogs[i].weaponset) {
-				return -1;
-			}
-		}
-	}
-	return 0;
-}
-
-void flib_team_set_health(flib_team *team, int health) {
-	if(team) {
-		for(int i=0; i<HEDGEHOGS_PER_TEAM; i++) {
-			team->hogs[i].initialHealth = health;
-		}
-	}
-}
-
-static char *strdupWithError(const char *in, bool *error) {
-	char *out = flib_strdupnull(in);
-	if(in && !out) {
-		*error = true;
-	}
-	return out;
-}
-
-flib_team *flib_team_copy(const flib_team *team) {
-	flib_team *result = NULL;
-	if(team) {
-		flib_team *tmpTeam = flib_calloc(1, sizeof(flib_team));
-		if(tmpTeam) {
-			bool error = false;
-
-			for(int i=0; i<HEDGEHOGS_PER_TEAM; i++) {
-				tmpTeam->hogs[i].name = strdupWithError(team->hogs[i].name, &error);
-				tmpTeam->hogs[i].hat = strdupWithError(team->hogs[i].hat, &error);
-				tmpTeam->hogs[i].rounds = team->hogs[i].rounds;
-				tmpTeam->hogs[i].kills = team->hogs[i].kills;
-				tmpTeam->hogs[i].deaths = team->hogs[i].deaths;
-				tmpTeam->hogs[i].suicides = team->hogs[i].suicides;
-				tmpTeam->hogs[i].difficulty = team->hogs[i].difficulty;
-				tmpTeam->hogs[i].initialHealth = team->hogs[i].initialHealth;
-				tmpTeam->hogs[i].weaponset = flib_weaponset_copy(team->hogs[i].weaponset);
-				if(team->hogs[i].weaponset && !tmpTeam->hogs[i].weaponset) {
-					error = true;
-				}
-			}
-
-			tmpTeam->name = strdupWithError(team->name, &error);
-			tmpTeam->grave = strdupWithError(team->grave, &error);
-			tmpTeam->fort = strdupWithError(team->fort, &error);
-			tmpTeam->voicepack = strdupWithError(team->voicepack, &error);
-			tmpTeam->flag = strdupWithError(team->flag, &error);
-			tmpTeam->ownerName = strdupWithError(team->ownerName, &error);
-
-			tmpTeam->bindingCount = team->bindingCount;
-			if(team->bindings) {
-				tmpTeam->bindings = flib_calloc(team->bindingCount, sizeof(flib_binding));
-				if(tmpTeam->bindings) {
-					for(int i=0; i<tmpTeam->bindingCount; i++) {
-						tmpTeam->bindings[i].action = strdupWithError(team->bindings[i].action, &error);
-						tmpTeam->bindings[i].binding = strdupWithError(team->bindings[i].binding, &error);
-					}
-				} else {
-					error = true;
-				}
-			}
-
-			tmpTeam->rounds = team->rounds;
-			tmpTeam->wins = team->wins;
-			tmpTeam->campaignProgress = team->campaignProgress;
-
-			tmpTeam->colorIndex = team->colorIndex;
-			tmpTeam->hogsInGame = team->hogsInGame;
-			tmpTeam->remoteDriven = team->remoteDriven;
-
-			if(!error) {
-				result = tmpTeam;
-				tmpTeam = 0;
-			}
-		}
-		flib_team_destroy(tmpTeam);
-	}
-	return result;
-}
+/*
+ * Hedgewars, a free turn based strategy game
+ * Copyright (C) 2012 Simeon Maxein <smaxein@googlemail.com>
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
+ */
+
+#include "team.h"
+
+#include "../util/inihelper.h"
+#include "../util/util.h"
+#include "../util/logging.h"
+
+#include <string.h>
+#include <stdlib.h>
+
+static flib_team *from_ini_handleError(flib_team *result, flib_ini *settingfile) {
+    flib_ini_destroy(settingfile);
+    flib_team_destroy(result);
+    return NULL;
+}
+
+flib_team *flib_team_from_ini(const char *filename) {
+    if(log_badargs_if(filename==NULL)) {
+        return NULL;
+    }
+
+    flib_team *result = flib_calloc(1, sizeof(flib_team));
+    flib_ini *ini = NULL;
+
+    if(!result) {
+        return from_ini_handleError(result, ini);
+    }
+
+    ini = flib_ini_load(filename);
+    if(!ini) {
+        flib_log_e("Error loading team file %s", filename);
+        return from_ini_handleError(result, ini);
+    }
+
+    if(flib_ini_enter_section(ini, "team")) {
+        flib_log_e("Missing section \"Team\" in team file %s", filename);
+        return from_ini_handleError(result, ini);
+    }
+    bool error = false;
+    error |= flib_ini_get_str(ini, &result->name, "name");
+    error |= flib_ini_get_str(ini, &result->grave, "grave");
+    error |= flib_ini_get_str(ini, &result->fort, "fort");
+    error |= flib_ini_get_str(ini, &result->voicepack, "voicepack");
+    error |= flib_ini_get_str(ini, &result->flag, "flag");
+    error |= flib_ini_get_int(ini, &result->rounds, "rounds");
+    error |= flib_ini_get_int(ini, &result->wins, "wins");
+    error |= flib_ini_get_int(ini, &result->campaignProgress, "campaignprogress");
+
+    int difficulty = 0;
+    error |= flib_ini_get_int(ini, &difficulty, "difficulty");
+
+    if(error) {
+        flib_log_e("Missing or malformed entry in section \"Team\" in file %s", filename);
+        return from_ini_handleError(result, ini);
+    }
+
+    for(int i=0; i<HEDGEHOGS_PER_TEAM; i++) {
+        char sectionName[32];
+        if(snprintf(sectionName, sizeof(sectionName), "hedgehog%i", i) <= 0) {
+            return from_ini_handleError(result, ini);
+        }
+        if(flib_ini_enter_section(ini, sectionName)) {
+            flib_log_e("Missing section \"%s\" in team file %s", sectionName, filename);
+            return from_ini_handleError(result, ini);
+        }
+        flib_hog *hog = &result->hogs[i];
+        error |= flib_ini_get_str(ini, &hog->name, "name");
+        error |= flib_ini_get_str(ini, &hog->hat, "hat");
+        error |= flib_ini_get_int(ini, &hog->rounds, "rounds");
+        error |= flib_ini_get_int(ini, &hog->kills, "kills");
+        error |= flib_ini_get_int(ini, &hog->deaths, "deaths");
+        error |= flib_ini_get_int(ini, &hog->suicides, "suicides");
+        result->hogs[i].difficulty = difficulty;
+        result->hogs[i].initialHealth = TEAM_DEFAULT_HEALTH;
+
+        if(error) {
+            flib_log_e("Missing or malformed entry in section \"%s\" in file %s", sectionName, filename);
+            return from_ini_handleError(result, ini);
+        }
+    }
+
+    if(!flib_ini_enter_section(ini, "binds")) {
+        result->bindingCount = flib_ini_get_keycount(ini);
+        if(result->bindingCount<0) {
+            flib_log_e("Error reading bindings from file %s", filename);
+            result->bindingCount = 0;
+        }
+        result->bindings = flib_calloc(result->bindingCount, sizeof(flib_binding));
+        if(!result->bindings) {
+            return from_ini_handleError(result, ini);
+        }
+        for(int i=0; i<result->bindingCount; i++) {
+            char *keyname = flib_ini_get_keyname(ini, i);
+            if(!keyname) {
+                error = true;
+            } else {
+                result->bindings[i].action = flib_urldecode(keyname);
+                error |= !result->bindings[i].action;
+                error |= flib_ini_get_str(ini, &result->bindings[i].binding, keyname);
+            }
+            free(keyname);
+        }
+    }
+
+    if(error) {
+        flib_log_e("Error reading team file %s", filename);
+        return from_ini_handleError(result, ini);
+    }
+
+    flib_ini_destroy(ini);
+    return result;
+}
+
+void flib_team_destroy(flib_team *team) {
+    if(team) {
+        for(int i=0; i<HEDGEHOGS_PER_TEAM; i++) {
+            free(team->hogs[i].name);
+            free(team->hogs[i].hat);
+            flib_weaponset_destroy(team->hogs[i].weaponset);
+        }
+        free(team->name);
+        free(team->grave);
+        free(team->fort);
+        free(team->voicepack);
+        free(team->flag);
+        if(team->bindings) {
+            for(int i=0; i<team->bindingCount; i++) {
+                free(team->bindings[i].action);
+                free(team->bindings[i].binding);
+            }
+        }
+        free(team->bindings);
+        free(team->ownerName);
+        free(team);
+    }
+}
+
+static int writeTeamSection(const flib_team *team, flib_ini *ini) {
+    if(flib_ini_create_section(ini, "team")) {
+        return -1;
+    }
+    bool error = false;
+    error |= flib_ini_set_str(ini, "name",  team->name);
+    error |= flib_ini_set_str(ini, "grave", team->grave);
+    error |= flib_ini_set_str(ini, "fort", team->fort);
+    error |= flib_ini_set_str(ini, "voicepack", team->voicepack);
+    error |= flib_ini_set_str(ini, "flag", team->flag);
+    error |= flib_ini_set_int(ini, "rounds", team->rounds);
+    error |= flib_ini_set_int(ini, "wins", team->wins);
+    error |= flib_ini_set_int(ini, "campaignprogress", team->campaignProgress);
+    error |= flib_ini_set_int(ini, "difficulty", team->hogs[0].difficulty);
+    return error;
+}
+
+static int writeHogSections(const flib_team *team, flib_ini *ini) {
+    for(int i=0; i<HEDGEHOGS_PER_TEAM; i++) {
+        const flib_hog *hog = &team->hogs[i];
+        char sectionName[32];
+        if(snprintf(sectionName, sizeof(sectionName), "hedgehog%i", i) <= 0) {
+            return -1;
+        }
+        if(flib_ini_create_section(ini, sectionName)) {
+            return -1;
+        }
+        bool error = false;
+        error |= flib_ini_set_str(ini, "name", hog->name);
+        error |= flib_ini_set_str(ini, "hat", hog->hat);
+        error |= flib_ini_set_int(ini, "rounds", hog->rounds);
+        error |= flib_ini_set_int(ini, "kills", hog->kills);
+        error |= flib_ini_set_int(ini, "deaths", hog->deaths);
+        error |= flib_ini_set_int(ini, "suicides", hog->suicides);
+        if(error) {
+            return error;
+        }
+    }
+    return 0;
+}
+
+static int writeBindingSection(const flib_team *team, flib_ini *ini) {
+    if(team->bindingCount == 0) {
+        return 0;
+    }
+    if(flib_ini_create_section(ini, "binds")) {
+        return -1;
+    }
+    for(int i=0; i<team->bindingCount; i++) {
+        bool error = false;
+        char *action = flib_urlencode(team->bindings[i].action);
+        if(action) {
+            error |= flib_ini_set_str(ini, action, team->bindings[i].binding);
+            free(action);
+        } else {
+            error = true;
+        }
+        if(error) {
+            return error;
+        }
+    }
+    return 0;
+}
+
+int flib_team_to_ini(const char *filename, const flib_team *team) {
+    int result = -1;
+    if(!log_badargs_if2(filename==NULL, team==NULL)) {
+        flib_ini *ini = flib_ini_create(filename);
+        bool error = false;
+        error |= writeTeamSection(team, ini);
+        error |= writeHogSections(team, ini);
+        error |= writeBindingSection(team, ini);
+        if(!error) {
+            result = flib_ini_save(ini, filename);
+        }
+        flib_ini_destroy(ini);
+    }
+    return result;
+}
+
+int flib_team_set_weaponset(flib_team *team, const flib_weaponset *set) {
+    if(team) {
+        for(int i=0; i<HEDGEHOGS_PER_TEAM; i++) {
+            flib_weaponset_destroy(team->hogs[i].weaponset);
+            team->hogs[i].weaponset = flib_weaponset_copy(set);
+            if(set && !team->hogs[i].weaponset) {
+                return -1;
+            }
+        }
+    }
+    return 0;
+}
+
+void flib_team_set_health(flib_team *team, int health) {
+    if(team) {
+        for(int i=0; i<HEDGEHOGS_PER_TEAM; i++) {
+            team->hogs[i].initialHealth = health;
+        }
+    }
+}
+
+static char *strdupWithError(const char *in, bool *error) {
+    char *out = flib_strdupnull(in);
+    if(in && !out) {
+        *error = true;
+    }
+    return out;
+}
+
+flib_team *flib_team_copy(const flib_team *team) {
+    flib_team *result = NULL;
+    if(team) {
+        flib_team *tmpTeam = flib_calloc(1, sizeof(flib_team));
+        if(tmpTeam) {
+            bool error = false;
+
+            for(int i=0; i<HEDGEHOGS_PER_TEAM; i++) {
+                tmpTeam->hogs[i].name = strdupWithError(team->hogs[i].name, &error);
+                tmpTeam->hogs[i].hat = strdupWithError(team->hogs[i].hat, &error);
+                tmpTeam->hogs[i].rounds = team->hogs[i].rounds;
+                tmpTeam->hogs[i].kills = team->hogs[i].kills;
+                tmpTeam->hogs[i].deaths = team->hogs[i].deaths;
+                tmpTeam->hogs[i].suicides = team->hogs[i].suicides;
+                tmpTeam->hogs[i].difficulty = team->hogs[i].difficulty;
+                tmpTeam->hogs[i].initialHealth = team->hogs[i].initialHealth;
+                tmpTeam->hogs[i].weaponset = flib_weaponset_copy(team->hogs[i].weaponset);
+                if(team->hogs[i].weaponset && !tmpTeam->hogs[i].weaponset) {
+                    error = true;
+                }
+            }
+
+            tmpTeam->name = strdupWithError(team->name, &error);
+            tmpTeam->grave = strdupWithError(team->grave, &error);
+            tmpTeam->fort = strdupWithError(team->fort, &error);
+            tmpTeam->voicepack = strdupWithError(team->voicepack, &error);
+            tmpTeam->flag = strdupWithError(team->flag, &error);
+            tmpTeam->ownerName = strdupWithError(team->ownerName, &error);
+
+            tmpTeam->bindingCount = team->bindingCount;
+            if(team->bindings) {
+                tmpTeam->bindings = flib_calloc(team->bindingCount, sizeof(flib_binding));
+                if(tmpTeam->bindings) {
+                    for(int i=0; i<tmpTeam->bindingCount; i++) {
+                        tmpTeam->bindings[i].action = strdupWithError(team->bindings[i].action, &error);
+                        tmpTeam->bindings[i].binding = strdupWithError(team->bindings[i].binding, &error);
+                    }
+                } else {
+                    error = true;
+                }
+            }
+
+            tmpTeam->rounds = team->rounds;
+            tmpTeam->wins = team->wins;
+            tmpTeam->campaignProgress = team->campaignProgress;
+
+            tmpTeam->colorIndex = team->colorIndex;
+            tmpTeam->hogsInGame = team->hogsInGame;
+            tmpTeam->remoteDriven = team->remoteDriven;
+
+            if(!error) {
+                result = tmpTeam;
+                tmpTeam = 0;
+            }
+        }
+        flib_team_destroy(tmpTeam);
+    }
+    return result;
+}