project_files/HedgewarsMobile/Classes/InGameMenuViewController.m
changeset 6076 e1b4771f6472
parent 6019 8843ea756cfc
child 6078 8c0cc07731e5
--- a/project_files/HedgewarsMobile/Classes/InGameMenuViewController.m	Sat Oct 01 02:49:40 2011 +0200
+++ b/project_files/HedgewarsMobile/Classes/InGameMenuViewController.m	Sat Oct 01 03:06:51 2011 +0200
@@ -90,6 +90,7 @@
 
     SDL_iPhoneKeyboardHide((SDL_Window *)HW_getSDLWindow());
 
+    /*
     if (shouldTakeScreenshot) {
         UIAlertView *alert = [[UIAlertView alloc] initWithTitle:@"Please wait"
                                                         message:nil
@@ -107,6 +108,7 @@
         // all these hacks because of the PAUSE caption on top of everything...
         [self performSelector:@selector(saveCurrentScreenToPhotoAlbum:) withObject:alert afterDelay:0.3];
     }
+    */
     shouldTakeScreenshot = NO;
 }
 
@@ -192,6 +194,7 @@
 }
 
 //TODO: check this is still needed since we switched to SDL_GL_CreateContext()
+/*
 #pragma mark -
 #pragma mark save screenshot
 //by http://www.bit-101.com/blog/?p=1861
@@ -247,6 +250,6 @@
     // add callback for cleaning memory and removing alert
     UIImageWriteToSavedPhotosAlbum(image, self, @selector(image:didFinishSavingWithError:contextInfo:), (void *)alert);
 }
-
+*/
 
 @end