--- a/project_files/HedgewarsMobile/Classes/WeaponSettingsViewController.m Sat Oct 17 20:07:10 2015 +0200
+++ b/project_files/HedgewarsMobile/Classes/WeaponSettingsViewController.m Mon Oct 19 03:39:47 2015 +0200
@@ -131,42 +131,42 @@
#pragma mark -
#pragma mark Table view delegate
--(void) tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath {
- if (childController == nil) {
- childController = [[SingleWeaponViewController alloc] initWithStyle:UITableViewStyleGrouped];
- }
+-(void) tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath
+{
+ SingleWeaponViewController *singleWeaponViewController = [[SingleWeaponViewController alloc] initWithStyle:UITableViewStyleGrouped];
NSInteger row = [indexPath row];
NSString *selectedWeaponFile = [self.listOfWeapons objectAtIndex:row];
// this must be set so childController can load the correct plist
- childController.weaponName = [selectedWeaponFile stringByDeletingPathExtension];
- [childController.tableView setContentOffset:CGPointMake(0,0) animated:NO];
+ singleWeaponViewController.weaponName = [selectedWeaponFile stringByDeletingPathExtension];
+ [singleWeaponViewController.tableView setContentOffset:CGPointMake(0,0) animated:NO];
- [self.navigationController pushViewController:childController animated:YES];
+ [self.navigationController pushViewController:singleWeaponViewController animated:YES];
+ [singleWeaponViewController release];
+
[tableView deselectRowAtIndexPath:indexPath animated:YES];
}
#pragma mark -
#pragma mark Memory management
--(void)didReceiveMemoryWarning {
+-(void)didReceiveMemoryWarning
+{
[super didReceiveMemoryWarning];
- if (childController.view.superview == nil )
- childController = nil;
}
--(void) viewDidUnload {
+-(void) viewDidUnload
+{
self.listOfWeapons = nil;
- childController = nil;
MSG_DIDUNLOAD();
[super viewDidUnload];
}
--(void) dealloc {
+-(void) dealloc
+{
releaseAndNil(listOfWeapons);
- releaseAndNil(childController);
[super dealloc];
}