--- a/QTfrontend/ui/widget/selectWeapon.cpp Mon Jan 30 23:20:28 2012 +0100
+++ b/QTfrontend/ui/widget/selectWeapon.cpp Mon Jan 30 17:32:18 2012 -0500
@@ -81,8 +81,8 @@
}
SelWeaponWidget::SelWeaponWidget(int numItems, QWidget* parent) :
- QFrame(parent),
- m_numItems(numItems)
+ QFrame(parent),
+ m_numItems(numItems)
{
wconf = new QSettings(cfgdir->absolutePath() + "/weapons.ini", QSettings::IniFormat, this);
@@ -127,7 +127,8 @@
int j = -1;
int i = 0, k = 0;
- for(; i < m_numItems; ++i) {
+ for(; i < m_numItems; ++i)
+ {
if (i == 6) continue;
if (k % 4 == 0) ++j;
SelWeaponItem * swi = new SelWeaponItem(true, i, currentState[i].digitValue(), QImage(":/res/ammopic.png"), QImage(":/res/ammopicgrey.png"), this);
@@ -158,10 +159,12 @@
{
bool enable = true;
for(int i = 0; i < cDefaultAmmos.size(); i++)
- if (!cDefaultAmmos[i].first.compare(m_name->text())) {
+ if (!cDefaultAmmos[i].first.compare(m_name->text()))
+ {
enable = false;
}
- for(int i = 0; i < m_numItems; ++i) {
+ for(int i = 0; i < m_numItems; ++i)
+ {
twi::iterator it = weaponItems.find(i);
if (it == weaponItems.end()) continue;
it.value()[0]->setItemsNum(ammo[i].digitValue());
@@ -179,7 +182,8 @@
void SelWeaponWidget::setDefault()
{
for(int i = 0; i < cDefaultAmmos.size(); i++)
- if (!cDefaultAmmos[i].first.compare(m_name->text())) {
+ if (!cDefaultAmmos[i].first.compare(m_name->text()))
+ {
return;
}
setWeapons(*cDefaultAmmoStore);
@@ -188,7 +192,8 @@
void SelWeaponWidget::save()
{
for(int i = 0; i < cDefaultAmmos.size(); i++)
- if (!cDefaultAmmos[i].first.compare(m_name->text())) {
+ if (!cDefaultAmmos[i].first.compare(m_name->text()))
+ {
QMessageBox::warning(0, QMessageBox::tr("Weapons"), QMessageBox::tr("Can not overwrite default weapon set '%1'!").arg(cDefaultAmmos[i].first));
return;
}
@@ -200,7 +205,8 @@
QString state3;
QString state4;
- for(int i = 0; i < m_numItems; ++i) {
+ for(int i = 0; i < m_numItems; ++i)
+ {
twi::const_iterator it = weaponItems.find(i);
int num = it == weaponItems.end() ? 9 : it.value()[0]->getItemsNum(); // 9 is for 'skip turn'
state1.append(QString::number(num));
@@ -211,7 +217,8 @@
int am = it == weaponItems.end() ? 0 : it.value()[3]->getItemsNum();
state4.append(QString::number(am));
}
- if (curWeaponsName != "") {
+ if (curWeaponsName != "")
+ {
// remove old entry
wconf->remove(curWeaponsName);
}
@@ -235,14 +242,16 @@
if (curWeaponsName == "") return;
for(int i = 0; i < cDefaultAmmos.size(); i++)
- if (!cDefaultAmmos[i].first.compare(m_name->text())) {
+ if (!cDefaultAmmos[i].first.compare(m_name->text()))
+ {
QMessageBox::warning(0, QMessageBox::tr("Weapons"), QMessageBox::tr("Can not delete default weapon set '%1'!").arg(cDefaultAmmos[i].first));
return;
}
QMessageBox reallyDelete(QMessageBox::Question, QMessageBox::tr("Weapons"), QMessageBox::tr("Really delete this weapon set?"), QMessageBox::Ok | QMessageBox::Cancel);
- if (reallyDelete.exec() == QMessageBox::Ok) {
+ if (reallyDelete.exec() == QMessageBox::Ok)
+ {
wconf->remove(curWeaponsName);
emit weaponsDeleted();
}
@@ -251,7 +260,8 @@
void SelWeaponWidget::newWeaponsName()
{
QString newName = tr("new");
- if(wconf->contains(newName)) {
+ if(wconf->contains(newName))
+ {
//name already used -> look for an appropriate name:
int i=2;
while(wconf->contains(newName = tr("new")+QString::number(i++))) ;
@@ -265,9 +275,12 @@
curWeaponsName = name;
- if(name != "" && wconf->contains(name)) {
+ if(name != "" && wconf->contains(name))
+ {
setWeapons(wconf->value(name).toString());
- } else {
+ }
+ else
+ {
setWeapons(*cDefaultAmmoStore);
}
}
@@ -279,10 +292,12 @@
void SelWeaponWidget::copy()
{
- if(wconf->contains(curWeaponsName)) {
+ if(wconf->contains(curWeaponsName))
+ {
QString ammo = getWeaponsString(curWeaponsName);
QString newName = tr("copy of") + " " + curWeaponsName;
- if(wconf->contains(newName)) {
+ if(wconf->contains(newName))
+ {
//name already used -> look for an appropriate name:
int i=2;
while(wconf->contains(newName = tr("copy of") + " " + curWeaponsName+QString::number(i++))) ;