--- a/share/hedgewars/Data/Missions/Training/User_Mission_-_Teamwork.lua Fri Sep 09 03:22:08 2011 +0200
+++ b/share/hedgewars/Data/Missions/Training/User_Mission_-_Teamwork.lua Fri Sep 09 03:57:45 2011 +0200
@@ -12,7 +12,6 @@
-- Things we don't modify here will use their default values.
Seed = 0 -- The base number for the random number generator
GameFlags = gfDisableWind-- Game settings and rules
- SuddenDeathTurns = 9999
TurnTime = 30000 -- The time the player has to move each round (in ms)
CaseFreq = 0 -- The frequency of crate drops
MinesNum = 0 -- The number of mines being placed
@@ -21,6 +20,7 @@
Delay = 10 -- The delay between each round
Map = "Mushrooms" -- The map to be played
Theme = "Nature" -- The theme to be used
+ SuddenDeathTurns = 99999
AddTeam(loc("Feeble Resistance"), 14483456, "Simple", "Island", "Default")
player = AddHog(string.format(loc("Pathetic Hog #%d"), 1), 0, 50, "NoHat")
@@ -28,7 +28,7 @@
--AddTeam("Toxic Team", 1175851, "Simple", "Island", "Robot","cm_binary")
AddTeam(loc("Cybernetic Empire"), 1175851, "Simple", "Island", "Robot", "cm_binary")
- enemy = AddHog(loc("Unit 3378"), 5, 30, "cyborg")
+ enemy = AddHog(loc("Unit 3378"), 5, 30, "cyborg1")
SetGearPosition(player, 2427, 1259)
SetGearPosition(p2, 2293, 1263)