--- a/gameServer2/src/protocol/messages.rs Mon Jul 02 16:25:49 2018 +0300
+++ b/gameServer2/src/protocol/messages.rs Mon Jul 02 16:46:13 2018 +0300
@@ -140,8 +140,12 @@
};
}
-impl<'a> HWProtocolMessage {
- pub fn to_raw_protocol(&self) -> String {
+impl HWProtocolMessage {
+ /** Converts the message to a raw `String`, which can be sent over the network.
+ *
+ * This is the inverse of the `message` parser.
+ */
+ pub(crate) fn to_raw_protocol(&self) -> String {
use self::HWProtocolMessage::*;
match self {
Ping => msg!["PING"],
@@ -166,7 +170,11 @@
JoinRoom(name, Some(password)) =>
msg!["JOIN_ROOM", name, password],
Follow(name) => msg!["FOLLOW", name],
- Rnd(args) => msg!["RND", args.join(" ")],
+ Rnd(args) => if args.is_empty() {
+ msg!["CMD", "RND"]
+ } else {
+ msg!["CMD", format!("RND {}", args.join(" "))]
+ },
Kick(name) => msg!["KICK", name],
Ban(name, reason, time) => msg!["BAN", name, reason, time],
BanIP(ip, reason, time) => msg!["BAN_IP", ip, reason, time],