QTfrontend/namegen.cpp
changeset 6060 fdfc01419815
parent 6059 ddf020d0941a
child 6061 15b4b485a1c5
--- a/QTfrontend/namegen.cpp	Wed Sep 28 06:24:10 2011 +0200
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,285 +0,0 @@
-/*
- * Hedgewars, a free turn based strategy game
- * Copyright (c) 2009 Martin Minarik <ttsmj@pokec.sk>
- * Copyright (c) 2009-2011 Andrey Korotaev <unC0Rr@gmail.com>
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; version 2 of the License
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
- */
-
-#include <QFile>
-#include <QTextStream>
-#include <QStringList>
-#include <QLineEdit>
-#include "namegen.h"
-#include "hwform.h"
-#include "hwconsts.h"
-
-
-HWNamegen::HWNamegen() {}
-
-QList<QStringList> HWNamegen::TypesTeamnames;
-QList<QStringList> HWNamegen::TypesHatnames;
-bool HWNamegen::typesAvailable = false;
-
-
-void HWNamegen::teamRandomNames(HWTeam & team, const bool changeteamname)
-{
-    // load types if not already loaded
-    if (!typesAvailable)
-        if (!loadTypes())
-            return; // abort if loading failed
-
-    // abort if there are no hat types
-    if (TypesHatnames.size() <= 0)
-        return;
-
-    // the hat will influence which names the hogs get
-    int kind = (rand()%(TypesHatnames.size()));
-
-    // pick team name based on hat
-    if (changeteamname)
-    {
-        if (TypesTeamnames[kind].size() > 0)
-            team.setName(TypesTeamnames[kind][rand()%(TypesTeamnames[kind].size())]);
-
-        team.setGrave(getRandomGrave());
-        team.setFort(getRandomFort());
-        team.setVoicepack("Default");
-    }
-
-    QStringList dicts;
-    QStringList dict;
-
-    if ((TypesHatnames[kind].size()) <= 0)
-    {
-        dicts = dictsForHat(team.hedgehog(0).Hat);
-        dict  = dictContents(dicts[rand()%(dicts.size())]);
-    }
-
-    for(int i = 0; i < HEDGEHOGS_PER_TEAM; i++)
-    {
-        if ((TypesHatnames[kind].size()) > 0)
-        {
-            HWHog hh = team.hedgehog(i);
-            hh.Hat = TypesHatnames[kind][rand()%(TypesHatnames[kind].size())];
-            team.setHedgehog(i,hh);
-        }
-
-        // there is a chance that this hog has the same hat as the previous one
-        // let's reuse the hat-specific dict in this case
-        if ((i == 0) or (team.hedgehog(i).Hat != team.hedgehog(i-1).Hat))
-        {
-            dicts = dictsForHat(team.hedgehog(i).Hat);
-            dict  = dictContents(dicts[rand()%(dicts.size())]);
-        }
-
-        // give each hedgehog a random name
-        HWNamegen::teamRandomName(team,i,dict);
-    }
-
-}
-
-void HWNamegen::teamRandomName(HWTeam & team, const int HedgehogNumber)
-{
-    QStringList dicts = dictsForHat(team.hedgehog(HedgehogNumber).Hat);
-
-    QStringList dict = dictContents(dicts[rand()%(dicts.size())]);
-
-    teamRandomName(team, HedgehogNumber, dict);
-}
-
-void HWNamegen::teamRandomName(HWTeam & team, const int HedgehogNumber, const QStringList & dict)
-{
-    QStringList namesDict = dict;
-
-    for(int i = 0; i < HEDGEHOGS_PER_TEAM; i++)
-    {
-        namesDict.removeOne(team.hedgehog(i).Name);
-    }
-
-    // if our dict doesn't have any new names we'll have to use duplicates
-    if (namesDict.size() < 1)
-        namesDict = dict;
-
-    HWHog hh = team.hedgehog(HedgehogNumber);
-
-    hh.Name = namesDict[rand()%(namesDict.size())];
-
-    team.setHedgehog(HedgehogNumber, hh);
-}
-
-QStringList HWNamegen::dictContents(const QString filename)
-{
-    QStringList list;
-
-    QFile file;
-
-    // find .cfg to load the names from
-    file.setFileName(QString("%1/Data/Names/%2.txt").arg(cfgdir->absolutePath()).arg(filename));
-    if (!file.exists())
-        file.setFileName(QString("%1/Names/%2.txt").arg(datadir->absolutePath()).arg(filename));
-
-    if (file.open(QIODevice::ReadOnly | QIODevice::Text))
-    {
-
-        QTextStream in(&file);
-        while (!in.atEnd())
-        {
-            QString line = in.readLine();
-            if(!line.isEmpty())
-                list.append(line);
-        }
-    }
-
-    if (list.size() == 0)
-         list.append(filename);
-
-    return list;
-}
-
-
-QStringList HWNamegen::dictsForHat(const QString hatname)
-{
-    QStringList list;
-
-    QFile file;
-
-    // find .cfg to load the names from
-    file.setFileName(QString("%1/Data/Names/%2.cfg").arg(cfgdir->absolutePath()).arg(hatname));
-    if (!file.exists())
-        file.setFileName(QString("%1/Names/%2.cfg").arg(datadir->absolutePath()).arg(hatname));
-
-
-    if (file.open(QIODevice::ReadOnly | QIODevice::Text))
-    {
-        QTextStream in(&file);
-        while (!in.atEnd())
-        {
-            QString line = in.readLine();
-            if(!line.isEmpty())
-                list.append(line);
-        }
-    }
-
-    if (list.size() == 0)
-         list.append(QString("generic"));
-
-    return list;
-}
-
-// loades types from ini files. returns true on success.
-bool HWNamegen::loadTypes()
-{
-    QFile file;
-
-    // find .cfg to load the names from
-    file.setFileName(QString("%1/Data/Names/types.ini").arg(cfgdir->absolutePath()));
-    if (!file.exists())
-        file.setFileName(QString("%1/Names/types.ini").arg(datadir->absolutePath()));
-
-
-    if (!file.open(QIODevice::ReadOnly | QIODevice::Text))
-        return false;
-
-    int counter = 0; //counter starts with 0 (teamnames mode)
-    TypesTeamnames.append(QStringList());
-    TypesHatnames.append(QStringList());
-
-    QTextStream in(&file);
-    while (!in.atEnd())
-    {
-        QString line = in.readLine();
-        if (line == QString("#####"))
-        {
-            counter++; //toggle mode (teamnames || hats)
-            if ((counter%2) == 0)
-            {
-                TypesTeamnames.append(QStringList());
-                TypesHatnames.append(QStringList());
-            }
-        }
-        else if ((line == QString("*****")) || (line == QString("*END*")))
-        {
-            typesAvailable = true;
-            return true; // bye bye
-        }
-        else
-        {
-            if ((counter%2) == 0)
-            {
-                // even => teamnames mode
-                TypesTeamnames[(counter/2)].append(line);
-            }
-            else
-            {
-                // odd => hats mode
-                TypesHatnames[((counter-1)/2)].append(line);
-            }
-        }
-    }
-
-    typesAvailable = true;
-    return true;
-}
-
-
-
-QString HWNamegen::getRandomGrave()
-{
-    QStringList Graves;
-
-    //list all available Graves
-    QDir tmpdir;
-    tmpdir.cd(cfgdir->absolutePath());
-    tmpdir.cd("Data/Graphics/Graves");
-    tmpdir.setFilter(QDir::Files);
-    Graves.append(tmpdir.entryList(QStringList("*.png")).replaceInStrings(QRegExp("^(.*)\\.png"), "\\1"));
-
-    tmpdir.cd(datadir->absolutePath());
-    tmpdir.cd("Graphics/Graves");
-    tmpdir.setFilter(QDir::Files);
-    QStringList tmpList = tmpdir.entryList(QStringList("*.png")).replaceInStrings(QRegExp("^(.*)\\.png"), "\\1");
-    for (QStringList::Iterator it = tmpList.begin(); it != tmpList.end(); ++it) 
-        if (!Graves.contains(*it,Qt::CaseInsensitive)) Graves.append(*it);
-
-    if(Graves.size()==0)
-    {
-        //do some serious error handling
-        return "Error";
-    }
-
-    //pick a random grave
-    return Graves[rand()%(Graves.size())];
-}
-
-QString HWNamegen::getRandomFort()
-{
-    QStringList Forts;
-
-    //list all available Forts
-    QDir tmpdir;
-    tmpdir.cd(datadir->absolutePath());
-    tmpdir.cd("Forts");
-    tmpdir.setFilter(QDir::Files);
-    Forts.append(tmpdir.entryList(QStringList("*L.png")).replaceInStrings(QRegExp("^(.*)L\\.png"), "\\1"));
-
-    if(Forts.size()==0)
-    {
-        //do some serious error handling
-        return "Error";
-    }
-
-    //pick a random fort
-    return Forts[rand()%(Forts.size())];
-}