rust/mapgen/src/theme.rs
changeset 15120 febccab419b1
parent 14710 946df0bb3b28
child 15914 c571d4b8879c
child 15927 0710feb75c99
--- a/rust/mapgen/src/theme.rs	Tue Jun 04 23:19:18 2019 +0300
+++ b/rust/mapgen/src/theme.rs	Tue Jun 04 22:34:42 2019 +0200
@@ -1,194 +1,194 @@
-use png::{ColorType, Decoder, DecodingError};
-use std::{
-    fs::{read_dir, File},
-    io,
-    io::BufReader,
-    path::Path,
-    slice::{from_raw_parts, from_raw_parts_mut},
-};
-
-use integral_geometry::Size;
-use vec2d::Vec2D;
-
-pub struct ThemeSprite {
-    pixels: Vec2D<u32>,
-}
-
-impl ThemeSprite {
-    #[inline]
-    pub fn size(&self) -> Size {
-        self.pixels.size()
-    }
-
-    #[inline]
-    pub fn width(&self) -> usize {
-        self.size().width
-    }
-
-    #[inline]
-    pub fn height(&self) -> usize {
-        self.size().height
-    }
-
-    #[inline]
-    pub fn rows(&self) -> impl DoubleEndedIterator<Item = &[u32]> {
-        self.pixels.rows()
-    }
-
-    #[inline]
-    pub fn get_row(&self, index: usize) -> &[u32] {
-        &self.pixels[index]
-    }
-
-    #[inline]
-    pub fn get_pixel(&self, x: usize, y: usize) -> u32 {
-        self.pixels[y][x]
-    }
-
-    pub fn to_transposed(&self) -> ThemeSprite {
-        let size = self.size().transpose();
-        let mut pixels = Vec2D::new(size, 0u32);
-        for (y, row) in self.pixels.rows().enumerate() {
-            for (x, v) in row.iter().enumerate() {
-                pixels[x][y] = *v;
-            }
-        }
-        ThemeSprite { pixels }
-    }
-
-    pub fn to_tiled(&self) -> TiledSprite {
-        let size = self.size();
-        assert!(size.is_power_of_two());
-        let tile_width_shift = size.width.trailing_zeros() as usize + 2;
-        let mut pixels = vec![0u32; size.area()];
-
-        for (y, row) in self.pixels.rows().enumerate() {
-            for (x, v) in row.iter().enumerate() {
-                pixels[get_tiled_index(x, y, tile_width_shift)] = *v;
-            }
-        }
-
-        TiledSprite {
-            tile_width_shift,
-            size,
-            pixels,
-        }
-    }
-}
-
-#[inline]
-fn get_tiled_index(x: usize, y: usize, tile_width_shift: usize) -> usize {
-    (((y >> 2) << tile_width_shift) + ((x >> 2) << 4)) + ((y & 0b11) << 2) + (x & 0b11)
-}
-
-pub struct TiledSprite {
-    tile_width_shift: usize,
-    size: Size,
-    pixels: Vec<u32>,
-}
-
-impl TiledSprite {
-    #[inline]
-    pub fn size(&self) -> Size {
-        self.size
-    }
-
-    #[inline]
-    pub fn width(&self) -> usize {
-        self.size().width
-    }
-
-    #[inline]
-    pub fn height(&self) -> usize {
-        self.size().height
-    }
-
-    #[inline]
-    pub fn get_pixel(&self, x: usize, y: usize) -> u32 {
-        self.pixels[get_tiled_index(x, y, self.tile_width_shift)]
-    }
-}
-
-pub struct Theme {
-    land_texture: Option<ThemeSprite>,
-    border_texture: Option<ThemeSprite>,
-}
-
-impl Theme {
-    pub fn land_texture(&self) -> Option<&ThemeSprite> {
-        self.land_texture.as_ref()
-    }
-
-    pub fn border_texture(&self) -> Option<&ThemeSprite> {
-        self.border_texture.as_ref()
-    }
-}
-
-#[derive(Debug)]
-pub enum ThemeLoadError {
-    File(io::Error),
-    Decoding(DecodingError),
-    Format(String),
-}
-
-impl From<io::Error> for ThemeLoadError {
-    fn from(e: io::Error) -> Self {
-        ThemeLoadError::File(e)
-    }
-}
-
-impl From<DecodingError> for ThemeLoadError {
-    fn from(e: DecodingError) -> Self {
-        ThemeLoadError::Decoding(e)
-    }
-}
-
-impl Theme {
-    pub fn new() -> Self {
-        Theme {
-            land_texture: None,
-            border_texture: None,
-        }
-    }
-
-    pub fn load(path: &Path) -> Result<Theme, ThemeLoadError> {
-        let mut theme = Self::new();
-
-        for entry in read_dir(path)? {
-            let file = entry?;
-            if file.file_name() == "LandTex.png" {
-                theme.land_texture = Some(load_sprite(&file.path())?)
-            } else if file.file_name() == "Border.png" {
-                theme.border_texture = Some(load_sprite(&file.path())?)
-            }
-        }
-
-        Ok(theme)
-    }
-}
-
-fn load_sprite(path: &Path) -> Result<ThemeSprite, ThemeLoadError> {
-    let decoder = Decoder::new(BufReader::new(File::open(path)?));
-    let (info, mut reader) = decoder.read_info()?;
-
-    if info.color_type != ColorType::RGBA {
-        return Err(ThemeLoadError::Format(format!(
-            "Unexpected format: {:?}",
-            info.color_type
-        )));
-    }
-    let size = Size::new(info.width as usize, info.height as usize);
-
-    let mut pixels: Vec2D<u32> = Vec2D::new(size, 0);
-    reader.next_frame(slice_u32_to_u8_mut(pixels.as_mut_slice()))?;
-
-    Ok(ThemeSprite { pixels })
-}
-
-pub fn slice_u32_to_u8(slice_u32: &[u32]) -> &[u8] {
-    unsafe { from_raw_parts::<u8>(slice_u32.as_ptr() as *const u8, slice_u32.len() * 4) }
-}
-
-pub fn slice_u32_to_u8_mut(slice_u32: &mut [u32]) -> &mut [u8] {
-    unsafe { from_raw_parts_mut::<u8>(slice_u32.as_mut_ptr() as *mut u8, slice_u32.len() * 4) }
-}
+use png::{ColorType, Decoder, DecodingError};
+use std::{
+    fs::{read_dir, File},
+    io,
+    io::BufReader,
+    path::Path,
+    slice::{from_raw_parts, from_raw_parts_mut},
+};
+
+use integral_geometry::Size;
+use vec2d::Vec2D;
+
+pub struct ThemeSprite {
+    pixels: Vec2D<u32>,
+}
+
+impl ThemeSprite {
+    #[inline]
+    pub fn size(&self) -> Size {
+        self.pixels.size()
+    }
+
+    #[inline]
+    pub fn width(&self) -> usize {
+        self.size().width
+    }
+
+    #[inline]
+    pub fn height(&self) -> usize {
+        self.size().height
+    }
+
+    #[inline]
+    pub fn rows(&self) -> impl DoubleEndedIterator<Item = &[u32]> {
+        self.pixels.rows()
+    }
+
+    #[inline]
+    pub fn get_row(&self, index: usize) -> &[u32] {
+        &self.pixels[index]
+    }
+
+    #[inline]
+    pub fn get_pixel(&self, x: usize, y: usize) -> u32 {
+        self.pixels[y][x]
+    }
+
+    pub fn to_transposed(&self) -> ThemeSprite {
+        let size = self.size().transpose();
+        let mut pixels = Vec2D::new(size, 0u32);
+        for (y, row) in self.pixels.rows().enumerate() {
+            for (x, v) in row.iter().enumerate() {
+                pixels[x][y] = *v;
+            }
+        }
+        ThemeSprite { pixels }
+    }
+
+    pub fn to_tiled(&self) -> TiledSprite {
+        let size = self.size();
+        assert!(size.is_power_of_two());
+        let tile_width_shift = size.width.trailing_zeros() as usize + 2;
+        let mut pixels = vec![0u32; size.area()];
+
+        for (y, row) in self.pixels.rows().enumerate() {
+            for (x, v) in row.iter().enumerate() {
+                pixels[get_tiled_index(x, y, tile_width_shift)] = *v;
+            }
+        }
+
+        TiledSprite {
+            tile_width_shift,
+            size,
+            pixels,
+        }
+    }
+}
+
+#[inline]
+fn get_tiled_index(x: usize, y: usize, tile_width_shift: usize) -> usize {
+    (((y >> 2) << tile_width_shift) + ((x >> 2) << 4)) + ((y & 0b11) << 2) + (x & 0b11)
+}
+
+pub struct TiledSprite {
+    tile_width_shift: usize,
+    size: Size,
+    pixels: Vec<u32>,
+}
+
+impl TiledSprite {
+    #[inline]
+    pub fn size(&self) -> Size {
+        self.size
+    }
+
+    #[inline]
+    pub fn width(&self) -> usize {
+        self.size().width
+    }
+
+    #[inline]
+    pub fn height(&self) -> usize {
+        self.size().height
+    }
+
+    #[inline]
+    pub fn get_pixel(&self, x: usize, y: usize) -> u32 {
+        self.pixels[get_tiled_index(x, y, self.tile_width_shift)]
+    }
+}
+
+pub struct Theme {
+    land_texture: Option<ThemeSprite>,
+    border_texture: Option<ThemeSprite>,
+}
+
+impl Theme {
+    pub fn land_texture(&self) -> Option<&ThemeSprite> {
+        self.land_texture.as_ref()
+    }
+
+    pub fn border_texture(&self) -> Option<&ThemeSprite> {
+        self.border_texture.as_ref()
+    }
+}
+
+#[derive(Debug)]
+pub enum ThemeLoadError {
+    File(io::Error),
+    Decoding(DecodingError),
+    Format(String),
+}
+
+impl From<io::Error> for ThemeLoadError {
+    fn from(e: io::Error) -> Self {
+        ThemeLoadError::File(e)
+    }
+}
+
+impl From<DecodingError> for ThemeLoadError {
+    fn from(e: DecodingError) -> Self {
+        ThemeLoadError::Decoding(e)
+    }
+}
+
+impl Theme {
+    pub fn new() -> Self {
+        Theme {
+            land_texture: None,
+            border_texture: None,
+        }
+    }
+
+    pub fn load(path: &Path) -> Result<Theme, ThemeLoadError> {
+        let mut theme = Self::new();
+
+        for entry in read_dir(path)? {
+            let file = entry?;
+            if file.file_name() == "LandTex.png" {
+                theme.land_texture = Some(load_sprite(&file.path())?)
+            } else if file.file_name() == "Border.png" {
+                theme.border_texture = Some(load_sprite(&file.path())?)
+            }
+        }
+
+        Ok(theme)
+    }
+}
+
+fn load_sprite(path: &Path) -> Result<ThemeSprite, ThemeLoadError> {
+    let decoder = Decoder::new(BufReader::new(File::open(path)?));
+    let (info, mut reader) = decoder.read_info()?;
+
+    if info.color_type != ColorType::RGBA {
+        return Err(ThemeLoadError::Format(format!(
+            "Unexpected format: {:?}",
+            info.color_type
+        )));
+    }
+    let size = Size::new(info.width as usize, info.height as usize);
+
+    let mut pixels: Vec2D<u32> = Vec2D::new(size, 0);
+    reader.next_frame(slice_u32_to_u8_mut(pixels.as_mut_slice()))?;
+
+    Ok(ThemeSprite { pixels })
+}
+
+pub fn slice_u32_to_u8(slice_u32: &[u32]) -> &[u8] {
+    unsafe { from_raw_parts::<u8>(slice_u32.as_ptr() as *const u8, slice_u32.len() * 4) }
+}
+
+pub fn slice_u32_to_u8_mut(slice_u32: &mut [u32]) -> &mut [u8] {
+    unsafe { from_raw_parts_mut::<u8>(slice_u32.as_mut_ptr() as *mut u8, slice_u32.len() * 4) }
+}