Rework of No Gravity script:
- Now called Gravity, gravity is derived from get away time percentage in game scheme
- Watchdog which sets gravity to normal when TurnTimeLeft is frozen for more than 15 seconds
#ifndef HEDGEWARS_PACKAGES_MOUNTER_H
#define HEDGEWARS_PACKAGES_MOUNTER_H
#include "physfs.h"
#ifdef __cplusplus
extern "C" {
#endif
PHYSFS_DECL void hedgewarsMountPackages();
PHYSFS_DECL void hedgewarsMountPackage(char * fileName);
#ifdef __cplusplus
}
#endif
#endif