QTfrontend/drawmapscene.cpp
author nemo
Sat, 01 Mar 2014 14:52:36 -0500
changeset 10171 00f41ff0bf2d
parent 10108 c68cf030eded
child 10223 b6b98dfa3807
permissions -rw-r--r--
Script might well override a static map, but can't risk it not doing it, and preview completely failing. Better to just not try it for static maps. Some script cfg might help. Could also avoid unnnecessary preview regenerations even if the script was doing nothing at all.

/*
 * Hedgewars, a free turn based strategy game
 * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; version 2 of the License
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
 */

#include <QGraphicsSceneMouseEvent>
#include <QGraphicsPathItem>
#include <QtEndian>
#include <QDebug>
#include <QTransform>
#include <math.h>

#include "drawmapscene.h"

template <class T> T sqr(const T & x)
{
    return x*x;
}

DrawMapScene::DrawMapScene(QObject *parent) :
    QGraphicsScene(parent),
    m_pen(Qt::yellow),
    m_brush(Qt::yellow),
    m_cursor(new QGraphicsEllipseItem(-0.5, -0.5, 1, 1))
{
    setSceneRect(0, 0, 4096, 2048);

    QLinearGradient gradient(0, 0, 0, 2048);
    gradient.setColorAt(0, QColor(60, 60, 155));
    gradient.setColorAt(1, QColor(155, 155, 60));

    m_eraser = QBrush(gradient);
    setBackgroundBrush(m_eraser);
    m_isErasing = false;

    m_pathType = Polyline;

    m_pen.setWidth(76);
    m_pen.setJoinStyle(Qt::RoundJoin);
    m_pen.setCapStyle(Qt::RoundCap);
    m_currPath = 0;

    m_isCursorShown = false;
    m_cursor->setPen(QPen(Qt::green));
    m_cursor->setZValue(1);
    m_cursor->setScale(m_pen.width());
}

void DrawMapScene::mouseMoveEvent(QGraphicsSceneMouseEvent * mouseEvent)
{
    if(m_currPath && (mouseEvent->buttons() & Qt::LeftButton))
    {
        QPainterPath path = m_currPath->path();
        QPointF currentPos = mouseEvent->scenePos();

        if(mouseEvent->modifiers() & Qt::ControlModifier)
            currentPos = putSomeConstraints(paths.first().initialPoint, currentPos);

        switch (m_pathType)
        {
        case Polyline:
            if(mouseEvent->modifiers() & Qt::ControlModifier)
            {
                int c = path.elementCount();
                path.setElementPositionAt(c - 1, currentPos.x(), currentPos.y());

            }
            else
            {
                path.lineTo(currentPos);
                paths.first().points.append(mouseEvent->scenePos().toPoint());
            }
            break;
        case Rectangle: {
            path = QPainterPath();
            QPointF p1 = paths.first().initialPoint;
            QPointF p2 = currentPos;
            path.moveTo(p1);
            path.lineTo(p1.x(), p2.y());
            path.lineTo(p2);
            path.lineTo(p2.x(), p1.y());
            path.lineTo(p1);
            break;
            }
        case Ellipse: {
            path = QPainterPath();
            QList<QPointF> points = makeEllipse(paths.first().initialPoint, currentPos);
            path.addPolygon(QPolygonF(QVector<QPointF>::fromList(points)));
            break;
        }
        }

        m_currPath->setPath(path);

        emit pathChanged();
    }

    if(!m_isCursorShown)
        showCursor();
    m_cursor->setPos(mouseEvent->scenePos());
}

void DrawMapScene::mousePressEvent(QGraphicsSceneMouseEvent * mouseEvent)
{
    m_currPath = addPath(QPainterPath(), m_pen);

    QPainterPath path = m_currPath->path();
    QPointF p = mouseEvent->scenePos();
    p += QPointF(0.01, 0.01);
    path.moveTo(p);
    path.lineTo(mouseEvent->scenePos());

    PathParams params;
    params.width = serializePenWidth(m_pen.width());
    params.erasing = m_isErasing;
    params.initialPoint = mouseEvent->scenePos().toPoint();
    params.points = QList<QPoint>() << params.initialPoint;
    paths.prepend(params);
    m_currPath->setPath(path);

    emit pathChanged();
}

void DrawMapScene::mouseReleaseEvent(QGraphicsSceneMouseEvent * mouseEvent)
{
    if (m_currPath)
    {
        QPointF currentPos = mouseEvent->scenePos();

        if(mouseEvent->modifiers() & Qt::ControlModifier)
            currentPos = putSomeConstraints(paths.first().initialPoint, currentPos);

        switch (m_pathType)
        {
        case Polyline: {
            QPainterPath path = m_currPath->path();
            path.lineTo(mouseEvent->scenePos());
            paths.first().points.append(currentPos.toPoint());
            m_currPath->setPath(path);
            simplifyLast();
            break;
        }
        case Rectangle: {
            QPoint p1 = paths.first().initialPoint;
            QPoint p2 = currentPos.toPoint();
            QList<QPoint> rpoints;
            rpoints << p1 << QPoint(p1.x(), p2.y()) << p2 << QPoint(p2.x(), p1.y()) << p1;
            paths.first().points = rpoints;
            break;
        }
        case Ellipse:
            QPoint p1 = paths.first().initialPoint;
            QPoint p2 = currentPos.toPoint();
            QList<QPointF> points = makeEllipse(p1, p2);
            QList<QPoint> epoints;
            foreach(const QPointF & p, points)
                epoints.append(p.toPoint());
            paths.first().points = epoints;
            break;
        }

        m_currPath = 0;

        emit pathChanged();
    }
}

void DrawMapScene::wheelEvent(QGraphicsSceneWheelEvent * wheelEvent)
{
    if(wheelEvent->delta() > 0 && m_pen.width() < 516)
        m_pen.setWidth(m_pen.width() + 10);
    else if(wheelEvent->delta() < 0 && m_pen.width() >= 16)
        m_pen.setWidth(m_pen.width() - 10);

    m_cursor->setScale(m_pen.width());

    if(m_currPath)
    {
        m_currPath->setPen(m_pen);
        paths.first().width = serializePenWidth(m_pen.width());
    }
}

void DrawMapScene::showCursor()
{
    if(!m_isCursorShown)
        addItem(m_cursor);

    m_isCursorShown = true;
}

void DrawMapScene::hideCursor()
{
    if(m_isCursorShown)
        removeItem(m_cursor);

    m_isCursorShown = false;
}

void DrawMapScene::undo()
{
    // cursor is a part of items()
    if(m_isCursorShown)
        return;

    if(paths.size())
    {
        removeItem(items().first());
        paths.removeFirst();

        emit pathChanged();
    }
    else if(oldItems.size())
    {
        while(oldItems.size())
            addItem(oldItems.takeFirst());
        paths = oldPaths;

        emit pathChanged();
    }
}

void DrawMapScene::clearMap()
{
    // cursor is a part of items()
    if(m_isCursorShown)
        return;

    // don't clear if already cleared
    if(!items().size())
        return;

    m_specialPoints.clear();
    oldItems.clear();

    // do this since clear() would _destroy_ all items
    for(int i = paths.size() - 1; i >= 0; --i)
    {
        oldItems.push_front(items().first());
        removeItem(items().first());
    }

    items().clear();

    oldPaths = paths;

    paths.clear();

    emit pathChanged();
}


void DrawMapScene::setErasing(bool erasing)
{
    m_isErasing = erasing;
    if(erasing)
        m_pen.setBrush(m_eraser);
    else
        m_pen.setBrush(m_brush);
}

QByteArray DrawMapScene::encode()
{
    QByteArray b(m_specialPoints);

    for(int i = paths.size() - 1; i >= 0; --i)
    {
        int cnt = 0;
        PathParams params = paths.at(i);
        foreach(QPoint point, params.points)
        {
            qint16 px = qToBigEndian((qint16)point.x());
            qint16 py = qToBigEndian((qint16)point.y());
            quint8 flags = 0;
            if(!cnt)
            {
                flags = 0x80 + params.width;
                if(params.erasing) flags |= 0x40;
            }
            b.append((const char *)&px, 2);
            b.append((const char *)&py, 2);
            b.append((const char *)&flags, 1);

            ++cnt;
        }

    }

    return b;
}

void DrawMapScene::decode(QByteArray data)
{
    bool erasing = m_isErasing;

    oldItems.clear();
    oldPaths.clear();
    clear();
    paths.clear();
    m_specialPoints.clear();

    PathParams params;

    bool isSpecial = true;

    while(data.size() >= 5)
    {
        qint16 px = qFromBigEndian(*(qint16 *)data.data());
        data.remove(0, 2);
        qint16 py = qFromBigEndian(*(qint16 *)data.data());
        data.remove(0, 2);
        quint8 flags = *(quint8 *)data.data();
        data.remove(0, 1);
        qDebug() << px << py;
        if(flags & 0x80)
        {
            isSpecial = false;

            if(params.points.size())
            {
                addPath(pointsToPath(params.points), m_pen);

                paths.prepend(params);

                params.points.clear();
            }

            quint8 penWidth = flags & 0x3f;
            m_pen.setWidth(deserializePenWidth(penWidth));
            params.erasing = flags & 0x40;
            if(params.erasing)
                m_pen.setBrush(m_eraser);
            else
                m_pen.setBrush(m_brush);
            params.width = penWidth;
        } else
            if(isSpecial)
            {
                QPainterPath path;
                path.addEllipse(QPointF(px, py), 10, 10);

                addPath(path);

                qint16 x = qToBigEndian(px);
                qint16 y = qToBigEndian(py);
                m_specialPoints.append((const char *)&x, 2);
                m_specialPoints.append((const char *)&y, 2);
                m_specialPoints.append((const char *)&flags, 1);
            }

        if(!isSpecial)
            params.points.append(QPoint(px, py));
    }

    if(params.points.size())
    {
        addPath(pointsToPath(params.points), m_pen);
        paths.prepend(params);
    }

    emit pathChanged();

    setErasing(erasing);
}

void DrawMapScene::simplifyLast()
{
    if(!paths.size()) return;

    QList<QPoint> points = paths.at(0).points;

    QPoint prevPoint = points.first();
    int i = 1;
    while(i < points.size())
    {
        if( (i != points.size() - 1)
                && (sqr(prevPoint.x() - points[i].x()) + sqr(prevPoint.y() - points[i].y()) < 1000)
          )
            points.removeAt(i);
        else
        {
            prevPoint = points[i];
            ++i;
        }
    }

    paths[0].points = points;


    // redraw path
    {
        QGraphicsPathItem * pathItem = static_cast<QGraphicsPathItem *>(items()[m_isCursorShown ? 1 : 0]);
        pathItem->setPath(pointsToPath(paths[0].points));
    }
}

int DrawMapScene::pointsCount()
{
    int cnt = 0;
    foreach(PathParams p, paths)
        cnt += p.points.size();

    return cnt;
}

QPainterPath DrawMapScene::pointsToPath(const QList<QPoint> points)
{
    QPainterPath path;

    if(points.size())
    {
        QPointF p = points[0] + QPointF(0.01, 0.01);
        path.moveTo(p);

        foreach(QPoint p, points)
        path.lineTo(p);
    }

    return path;
}

quint8 DrawMapScene::serializePenWidth(int width)
{
    return (width - 6) / 10;
}

int DrawMapScene::deserializePenWidth(quint8 width)
{
    return width * 10 + 6;
}

void DrawMapScene::setPathType(PathType pathType)
{
    m_pathType = pathType;
}

QList<QPointF> DrawMapScene::makeEllipse(const QPointF &center, const QPointF &corner)
{
    QList<QPointF> l;
    qreal rx = qAbs(center.x() - corner.x());
    qreal ry = qAbs(center.y() - corner.y());
    qreal r = qMax(rx, ry);

    if(r < 4)
    {
        l.append(center);
    } else
    {
        qreal angleDelta = qMax(static_cast<qreal> (0.1), qMin(static_cast<qreal> (0.7), 120 / r));
        for(qreal angle = 0.0; angle < 2*M_PI; angle += angleDelta)
            l.append(center + QPointF(rx * cos(angle), ry * sin(angle)));
        l.append(l.first());
    }

    return l;
}

QPointF DrawMapScene::putSomeConstraints(const QPointF &initialPoint, const QPointF &point)
{
    QPointF vector = point - initialPoint;

    for(int angle = 0; angle < 180; angle += 15)
    {
        QTransform transform;
        transform.rotate(angle);

        QPointF rotated = transform.map(vector);

        if(rotated.x() == 0) return point;
        if(qAbs(rotated.y() / rotated.x()) < 0.05) return initialPoint + transform.inverted().map(QPointF(rotated.x(), 0));
    }

    return point;
}