gameServer/Consts.hs
author nemo
Sat, 01 Mar 2014 14:52:36 -0500
changeset 10171 00f41ff0bf2d
parent 10076 b235e520ea21
child 10460 8dcea9087d75
permissions -rw-r--r--
Script might well override a static map, but can't risk it not doing it, and preview completely failing. Better to just not try it for static maps. Some script cfg might help. Could also avoid unnnecessary preview regenerations even if the script was doing nothing at all.

{-# LANGUAGE OverloadedStrings #-}
module Consts where

import qualified Data.ByteString.Char8 as B

serverVersion :: B.ByteString
serverVersion = "3"