share/hedgewars/Data/Missions/Scenario/User_Mission_-_Bamboo_Thicket.lua
author Wuzzy <almikes@aol.com>
Tue, 11 Apr 2017 04:48:58 +0200
changeset 12229 04535e6dc15a
parent 12224 d62d6f8ebef1
child 12344 877f55c77a3f
permissions -rw-r--r--
Clean up mission strings of Teamwork scenario


HedgewarsScriptLoad("/Scripts/Locale.lua")

local player = nil 
local enemy = nil
local firedShell = false
local turnNumber = 0

local hhs = {}
local numhhs = 0

function onGameInit()

	Seed = 0 
	TurnTime = 20000 
	CaseFreq = 0 
	MinesNum = 0 
	Explosives = 0 
	Map = "Bamboo" 
	Theme = "Bamboo"
	-- Disable Sudden Death
	HealthDecrease = 0
	WaterRise = 0

	AddTeam(loc("Pathetic Resistance"), 14483456, "Simple", "Island", "Default", "cm_yinyang")
	player = AddHog(loc("Ikeda"), 0, 10, "StrawHat")
			
	AddTeam(loc("Cybernetic Empire"), 	1175851, "Simple", "Island", "Default", "cm_cyborg")
	enemy = AddHog(loc("Unit 835"), 1, 10, "cyborg1")

	SetGearPosition(player,142,656)
	SetGearPosition(enemy,1824,419)

end


function onGameStart()

	ShowMission(loc("Bamboo Thicket"), loc("Scenario"), loc("Eliminate the enemy."), -amBazooka, 0)

	--WEAPON CRATE LIST. WCRATES: 1
	SpawnAmmoCrate(891,852,amBazooka)
	--UTILITY CRATE LIST. UCRATES: 2
	SpawnUtilityCrate(962,117,amBlowTorch)
	SpawnUtilityCrate(403,503,amParachute)

	AddAmmo(enemy, amGrenade, 100)
		
end

function onNewTurn()
	SetWind(100)
	turnNumber = turnNumber + 1
end

function onAmmoStoreInit()
	SetAmmo(amSkip, 9, 0, 0, 0)
	SetAmmo(amGirder, 4, 0, 0, 0)
	SetAmmo(amBlowTorch, 0, 0, 0, 1)
	SetAmmo(amParachute, 0, 0, 0, 2)
	SetAmmo(amBazooka, 0, 0, 0, 2)
end


function onGearAdd(gear)

	if GetGearType(gear) == gtHedgehog then
		hhs[numhhs] = gear
		numhhs = numhhs + 1
	elseif GetGearType(gear) == gtShell then
		firedShell = true
	end

end

function onGearDelete(gear)

	if (gear == enemy) then
		
		ShowMission(loc("Bamboo Thicket"), loc("MISSION SUCCESSFUL"), loc("Congratulations!"), 0, 0)
		
		if (turnNumber < 6) and (firedShell == false) then
			AddCaption(loc("Achievement Unlocked") .. ": " .. loc("Energetic Engineer"),0xffba00ff,capgrpMessage2)
		end

	elseif gear == player then
		ShowMission(loc("Bamboo Thicket"), loc("MISSION FAILED"), loc("Oh no! Just try again!"), -amSkip, 0)
	end

end