Lua API: Remove BorderColor variable from onGameInit
Seems to be broken, returns negative value, is not used in any script, obscure feature anyway.
if(WIN32 AND NOT UNIX) file(GLOB DLLs *.dll) file(GLOB ICOs *.ico) install(FILES ${DLLs} ${ICOs} DESTINATION ${target_library_install_dir})endif(WIN32 AND NOT UNIX)