Make flames ignore bouncy world edge
Rationale: Flame speed heavily relies on wind and cannot be reasonably reversed.
The rationale is similar as for gtPoisonCloud.
<RCC>
<qresource prefix="/">
<file>main.qml</file>
<file>Page1.qml</file>
<file>Page1Form.ui.qml</file>
<file>qtquickcontrols2.conf</file>
<file>res/iconTime.png</file>
</qresource>
</RCC>