QTfrontend/ui/page/pagegamestats.cpp
author dag10
Sun, 27 Jan 2013 20:17:30 -0500
changeset 8453 06541556df53
parent 8384 a6e7a95f3b2e
child 8901 505307b9735d
permissions -rw-r--r--
Reorganized layout and appearance of rooms list page. Creating a new room uses a dialog prompt for the room name, which is preset to whatever your last room name was. Removed dotted rectangle around selected cell in rooms list. Removed bug where gamecfgwidget would be in master mode when joining a game as a slave. Can now join selected room when return is pressed. Can also move room selection while room search box has focus.

/*
 * Hedgewars, a free turn based strategy game
 * Copyright (c) 2004-2012 Andrey Korotaev <unC0Rr@gmail.com>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; version 2 of the License
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
 */

#include <QLabel>
#include <QGridLayout>
#include <QHBoxLayout>
#include <QGraphicsScene>
#include <QGroupBox>
#include <QSizePolicy>

#include "pagegamestats.h"
#include "team.h"

FitGraphicsView::FitGraphicsView(QWidget* parent) : QGraphicsView(parent)
{

}

void FitGraphicsView::resizeEvent(QResizeEvent * event)
{
    Q_UNUSED(event);

    fitInView(sceneRect());
}

QLayout * PageGameStats::bodyLayoutDefinition()
{
    QGridLayout * pageLayout = new QGridLayout();
    pageLayout->setSpacing(20);
    pageLayout->setColumnStretch(0, 1);
    pageLayout->setColumnStretch(1, 1);
    pageLayout->setContentsMargins(7, 7, 7, 0);

    QGroupBox * gb = new QGroupBox(this);
    QVBoxLayout * gbl = new QVBoxLayout;

    // details
    labelGameStats = new QLabel(this);
    QLabel * l = new QLabel(this);
    l->setTextFormat(Qt::RichText);
    l->setText("<h1><img src=\":/res/StatsD.png\"> " + PageGameStats::tr("Details") + "</h1>");
    l->setSizePolicy(QSizePolicy::Fixed, QSizePolicy::Fixed);
    labelGameStats->setTextFormat(Qt::RichText);
    labelGameStats->setAlignment(Qt::AlignTop);
    labelGameStats->setWordWrap(true);
    gbl->addWidget(l);
    gbl->addWidget(labelGameStats);
    gb->setLayout(gbl);
    pageLayout->addWidget(gb, 1, 1, 1, 2);

    // graph
    graphic = new FitGraphicsView(gb);
    l = new QLabel(this);
    l->setTextFormat(Qt::RichText);
    l->setText("<br><h1><img src=\":/res/StatsH.png\"> " + PageGameStats::tr("Health graph") + "</h1>");
    l->setSizePolicy(QSizePolicy::Fixed, QSizePolicy::Fixed);
    gbl->addWidget(l);
    gbl->addWidget(graphic);
    graphic->scale(1.0, -1.0);
    graphic->setBackgroundBrush(QBrush(Qt::black));

    labelGameWin = new QLabel(this);
    labelGameWin->setTextFormat(Qt::RichText);
    pageLayout->addWidget(labelGameWin, 0, 0, 1, 2);

    // ranking box
    gb = new QGroupBox(this);
    gbl = new QVBoxLayout;
    labelGameRank = new QLabel(gb);
    l = new QLabel(this);
    l->setTextFormat(Qt::RichText);
    l->setText("<h1><img src=\":/res/StatsR.png\"> " + PageGameStats::tr("Ranking") + "</h1>");
    l->setSizePolicy(QSizePolicy::Fixed, QSizePolicy::Fixed);
    gbl->addWidget(l);
    gbl->addWidget(labelGameRank);
    gb->setLayout(gbl);

    labelGameRank->setTextFormat(Qt::RichText);
    labelGameRank->setAlignment(Qt::AlignTop);
    pageLayout->addWidget(gb, 1, 0);

    return pageLayout;
}

QLayout * PageGameStats::footerLayoutDefinition()
{
    QHBoxLayout * bottomLayout = new QHBoxLayout();

    btnSave = addButton(":/res/Save.png", bottomLayout, 0, true);
    btnSave->setStyleSheet("QPushButton{margin: 24px 0 0 0;}");
    bottomLayout->setAlignment(btnSave, Qt::AlignRight | Qt::AlignBottom);

    return bottomLayout;
}

void PageGameStats::connectSignals()
{
    connect(this, SIGNAL(pageEnter()), this, SLOT(renderStats()));
    connect(btnSave, SIGNAL(clicked()), this, SIGNAL(saveDemoRequested()));
}

PageGameStats::PageGameStats(QWidget* parent) : AbstractPage(parent)
{
    initPage();
}

void PageGameStats::AddStatText(const QString & msg)
{
    labelGameStats->setText(labelGameStats->text() + msg);
}

void PageGameStats::clear()
{
    labelGameStats->setText("");
    healthPoints.clear();
    labelGameRank->setText("");
    playerPosition = 0;
    lastColor = 0;
}

void PageGameStats::renderStats()
{
    QGraphicsScene * scene = new QGraphicsScene();

    QMap<quint32, QVector<quint32> >::const_iterator i = healthPoints.constBegin();
    while (i != healthPoints.constEnd())
    {
        quint32 c = i.key();
        //QColor clanColor = QColor(qRgb((c >> 16) & 255, (c >> 8) & 255, c & 255));
        QVector<quint32> hps = i.value();

        QPainterPath path;
        if (hps.size())
            path.moveTo(0, hps[0]);

        for(int t = 1; t < hps.size(); ++t)
            path.lineTo(t, hps[t]);

        scene->addPath(path, QPen(c));
        ++i;
    }

    graphic->setScene(scene);
    graphic->fitInView(graphic->sceneRect());
}

void PageGameStats::GameStats(char type, const QString & info)
{
    switch(type)
    {
        case 'r' :
        {
            labelGameWin->setText(QString("<h1 align=\"center\">%1</h1>").arg(info));
            break;
        }
        case 'D' :
        {
            int i = info.indexOf(' ');
            QString message = "<p><img src=\":/res/StatsBestShot.png\"> " + PageGameStats::tr("The best shot award was won by <b>%1</b> with <b>%2</b> pts.").arg(info.mid(i + 1), info.left(i)) + "</p>";
            AddStatText(message);
            break;
        }
        case 'k' :
        {
            int i = info.indexOf(' ');
            int num = info.left(i).toInt();
            QString message = "<p><img src=\":/res/StatsBestKiller.png\"> " + PageGameStats::tr("The best killer is <b>%1</b> with <b>%2</b> kills in a turn.", "", num).arg(info.mid(i + 1), info.left(i)) + "</p>";
            AddStatText(message);
            break;
        }
        case 'K' :
        {
            int num = info.toInt();
            QString message = "<p><img src=\":/res/StatsHedgehogsKilled.png\"> " +  PageGameStats::tr("A total of <b>%1</b> hedgehog(s) were killed during this round.", "", num).arg(num) + "</p>";
            AddStatText(message);
            break;
        }
        case 'H' :
        {
            int i = info.indexOf(' ');
            quint32 clan = info.left(i).toInt();
            quint32 hp = info.mid(i + 1).toUInt();
            healthPoints[clan].append(hp);
            break;
        }
        case 'T':   // local team stats
        {
            //AddStatText("<p>local team: " + info + "</p>");
            QStringList infol = info.split(":");
            HWTeam team(infol[0]);
            if(team.fileExists()) // do some better test to avoid influence from scripted/predefined teams?
            {
                team.loadFromFile();
                team.incRounds();
                if(infol[1].toInt() > 0) // might require some better test for winning condition (or changed flag) ... WIP!
                    team.incWins(); // should draws count as wins?
                //team.SaveToFile(); // don't save yet
            }
            break;
        }

        case 'P' :
        {
            int i = info.indexOf(' ');
            playerPosition++;
            QString color = info.left(i);
            quint32 c = color.toInt();
            QColor clanColor = QColor(qRgb((c >> 16) & 255, (c >> 8) & 255, c & 255));

            QString playerinfo = info.mid(i + 1);

            i = playerinfo.indexOf(' ');

            int kills = playerinfo.left(i).toInt();
            QString playername = playerinfo.mid(i + 1);
            QString image;

            if (lastColor == c) playerPosition--;
            lastColor = c;

            switch (playerPosition)
            {
                case 1:
                    image = "<img src=\":/res/StatsMedal1.png\">";
                    break;
                case 2:
                    image = "<img src=\":/res/StatsMedal2.png\">";
                    break;
                case 3:
                    image = "<img src=\":/res/StatsMedal3.png\">";
                    break;
                default:
                    image = "<img src=\":/res/StatsMedal4.png\">";
                    break;
            }

            QString message;
            QString killstring = PageGameStats::tr("(%1 kill)", "", kills).arg(kills);

            message = QString("<p><h2>%1 %2. <font color=\"%4\">%3</font> ").arg(image, QString::number(playerPosition), playername, clanColor.name()) + killstring + "</h2></p>";

            labelGameRank->setText(labelGameRank->text() + message);
            break;
        }
        case 's' :
        {
            int i = info.indexOf(' ');
            int num = info.left(i).toInt();
            QString message = "<p><img src=\":/res/StatsMostSelfDamage.png\"> " + PageGameStats::tr("<b>%1</b> thought it's good to shoot his own hedgehogs with <b>%2</b> pts.", "", num).arg(info.mid(i + 1)).arg(num) + "</p>";
            AddStatText(message);
            break;
        }
        case 'S' :
        {
            int i = info.indexOf(' ');
            int num = info.left(i).toInt();
            QString message = "<p><img src=\":/res/StatsSelfKilled.png\"> " + PageGameStats::tr("<b>%1</b> killed <b>%2</b> of his own hedgehogs.", "", num).arg(info.mid(i + 1)).arg(num) + "</p>";
            AddStatText(message);
            break;
        }
        case 'B' :
        {
            int i = info.indexOf(' ');
            int num = info.left(i).toInt();
            QString message = "<p><img src=\":/res/StatsSkipped.png\"> " + PageGameStats::tr("<b>%1</b> was scared and skipped turn <b>%2</b> times.", "", num).arg(info.mid(i + 1)).arg(num) + "</p>";
            AddStatText(message);
            break;
        }

    }
}