QTfrontend/ui/page/pagevideos.h
author dag10
Sun, 27 Jan 2013 20:17:30 -0500
changeset 8453 06541556df53
parent 8192 81da6576b0c3
child 9080 9b42757d7e71
permissions -rw-r--r--
Reorganized layout and appearance of rooms list page. Creating a new room uses a dialog prompt for the room name, which is preset to whatever your last room name was. Removed dotted rectangle around selected cell in rooms list. Removed bug where gamecfgwidget would be in master mode when joining a game as a slave. Can now join selected room when return is pressed. Can also move room selection while room search box has focus.

/*
 * Hedgewars, a free turn based strategy game
 * Copyright (c) 2004-2012 Andrey Korotaev <unC0Rr@gmail.com>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; version 2 of the License
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
 */


#ifndef PAGE_VIDEOS_H
#define PAGE_VIDEOS_H

#include "AbstractPage.h"

class QNetworkAccessManager;
class QNetworkReply;
class GameUIConfig;
class HWRecorder;
class VideoItem;
class HWForm;

class PageVideos : public AbstractPage
{
        Q_OBJECT

    public:
        PageVideos(QWidget* parent = 0);

        void addRecorder(HWRecorder* pRecorder);
        bool tryQuit(HWForm *form);
        QString getVideosInProgress(); // get multi-line string with list of videos in progress
        void startEncoding(const QByteArray & record = QByteArray());
        void init(GameUIConfig * config);

    private:
        // virtuals from AbstractPage
        QLayout * bodyLayoutDefinition();
        QLayout * footerLayoutDefinition();
        void connectSignals();

        // virtual from QWidget
        void keyPressEvent(QKeyEvent * pEvent);

        void setName(VideoItem * item, const QString & newName);
        void updateSize(int row);
        int appendRow(const QString & name);
        VideoItem* nameItem(int row);
        void play(int row);
        void updateDescription();
        void clearTemp();
        void clearThumbnail();
        void setProgress(int row, VideoItem* item, float value);
        VideoItem * itemFromReply(QNetworkReply* reply, int & row);

        GameUIConfig * config;
        QNetworkAccessManager* netManager;

        // file list group
        QTableWidget *filesTable;
        QPushButton *btnOpenDir;

        // description group
        QPushButton *btnPlay, *btnDelete, *btnToYouTube;
        QLabel *labelDesc;
        QLabel *labelThumbnail;

        // this flag is used to distinguish if cell was changed from code or by user
        // (in signal cellChanged)
        bool nameChangedFromCode;

        int numRecorders, numUploads;

    private slots:
        void encodingFinished(bool success);
        void updateProgress(float value);
        void cellDoubleClicked(int row, int column);
        void cellChanged(int row, int column);
        void currentCellChanged();
        void playSelectedFile();
        void deleteSelectedFiles();
        void openVideosDirectory();
        void updateFileList(const QString & path);
        void uploadToYouTube();
        void uploadProgress(qint64 bytesSent, qint64 bytesTotal);
        void uploadFinished();
};

#endif // PAGE_VIDEOS_H