author | Medo <smaxein@googlemail.com> |
Mon, 11 Jun 2012 00:02:17 +0200 | |
changeset 7182 | 076aba32abd3 |
parent 7179 | f84805e6df03 |
child 7224 | 5143861c83bd |
permissions | -rw-r--r-- |
/** * A complete game configuration that contains all settings for a * local or networked game. * * It should be noted that the meta-configuration is not included. */ #ifndef MODEL_GAMESETUP_H_ #define MODEL_GAMESETUP_H_ #include "cfg.h" #include "weapon.h" #include "map.h" #include "team.h" typedef struct { char *seed; // required char *script; // optional flib_cfg *gamescheme; // optional flib_map *map; // optional flib_team *teams; // optional int teamcount; } flib_gamesetup; #endif