rust/hedgewars-engine-messages/src/messages.rs
author nemo
Thu, 15 Nov 2018 15:39:59 -0500
changeset 14213 09dacb61d526
parent 14211 0f7b92397b9e
child 14214 77b95406631e
permissions -rw-r--r--
more seems to work better?

#[derive(Debug, PartialEq)]
pub enum KeystrokeAction {
    Press,
    Release,
}

#[derive(Debug, PartialEq)]
pub enum SyncedEngineMessage {
    Left(KeystrokeAction),
    Right(KeystrokeAction),
    Up(KeystrokeAction),
    Down(KeystrokeAction),
    Precise(KeystrokeAction),
    Attack(KeystrokeAction),
    NextTurn,
    Switch,
    Timer(u8),
    Slot(u8),
    SetWeapon(u8),
    Put(i32, i32),
    CursorMove(i32, i32),
    HighJump,
    LongJump,
    Skip,
    TeamControlGained(String),
    TeamControlLost(String),
    TimeWrap,
}

#[derive(Debug, PartialEq)]
pub enum UnsyncedEngineMessage {
    Ping,
    Pong,
    Say(String),
    Taunt(u8),
    GameType(u8),
    Warning(String),
    StopSyncing,
    GameOver,
    GameInterrupted,
    GameSetupChecksum(String),
    TeamControlGained(String),
    TeamControlLost(String),
}

#[derive(Debug, PartialEq)]
pub enum ConfigEngineMessage {
    ConfigRequest,
    SetAmmo(String),
    SetScript(String),
    SetScriptParam(String),
    Spectate,
    TeamLocality(bool),
    SetMap(String),
    SetTheme(String),
    SetSeed(String),
    SetTemplateFilter(String),
    SetMapGenerator(String),
    SetFeatureSize(u8),
    SetDelay(u32),
    SetReadyDelay(u32),
    SetCratesFrequency(u8),
    SetHealthCrateProbability(u8),
    SetHealthCratesNumber(u8),
    SetRoundsTilSuddenDeath(u8),
    SetSuddenDeathWaterRiseSpeed(u8),
    SetSuddenDeathHealthDecreaseRate(u8),
    SetDamageMultiplier(u32),
    SetRopeLength(u32),
    SetGetawayTime(u32),
    SetDudMinesPercent(u8),
    SetMinesNumber(u32),
    SetAirMinesNumber(u32),
    SetBarrelsNumber(u32),
    SetTurnTime(u32),
    SetMinesTime(u32),
    SetWorldEdge(u8),
    Draw,
    // TODO
    SetVoicePack(String),
    AddHedgehog(String, u8, u32),
    AddTeam(String, u8),
    SetHedgehogCoordinates(i32, i32),
    SetFort(String),
    SetGrave(String),
    SetHat(String),
    SetFlag(String),
    SetOwner(String),
    SetOneClanMode(bool),
    SetMultishootMode(bool),
    SetSolidLand(bool),
    SetBorders(bool),
    SetDivideTeams(bool),
    SetLowGravity(bool),
    SetLaserSight(bool),
    SetInvulnerability(bool),
    SetHealthReset(bool),
    SetVampiric(bool),
    SetKarma(bool),
    SetArtilleryMode(bool),
    SetHedgehogSwitch(bool),
    SetRandomOrder(bool),
    SetKingMode(bool),
    SetPlaceHedgehog(bool),
    SetSharedAmmo(bool),
    SetGirdersEnabled(bool),
    SetLandObjectsEnabled(bool),
    SetAISurvivalMode(bool),
    SetInfiniteAttack(bool),
    SetResetWeapons(bool),
    SetAmmoPerHedgehog(bool),
    SetWindMode(u8),
    SetTagTeam(bool),
    SetBottomBorder(bool),
    SetShoppaBorder(bool),
}

#[derive(Debug, PartialEq)]
pub enum EngineMessage {
    Synced(SyncedEngineMessage, u32),
    Unsynced(UnsyncedEngineMessage),
    Config(ConfigEngineMessage),
    Unknown,
    Empty,
}

impl EngineMessage {
    fn from_bytes(buf: &[u8]) -> Self {
        unimplemented!()
    }

    fn to_bytes(&self) -> Vec<u8> {
        unimplemented!()
    }
}