Improve pascal parser, now it is able to successfully parse uGame.pas (though it eats all comments). Many things are still missing. Well, it's just a matter of time to implement the rest. All basic work is already done anyway.
/*
* Hedgewars-iOS, a Hedgewars port for iOS devices
* Copyright (c) 2009-2010 Vittorio Giovara <vittorio.giovara@gmail.com>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; version 2 of the License
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* File created on 25/10/2011.
*/
#import <Foundation/Foundation.h>
@interface UIScreen (safe)
-(CGFloat) safeScale;
@end
@interface UITableView (backgroundColor)
-(void) setBackgroundColorForAnyTable:(UIColor *)color;
@end
@interface UIColor (HWColors)
+(UIColor *)darkYellowColor;
+(UIColor *)lightYellowColor;
+(UIColor *)darkBlueColor;
+(UIColor *)darkBlueColorTransparent;
+(UIColor *)blackColorTransparent;
@end
@interface UILabel (quickStyle)
-(UILabel *)initWithFrame:(CGRect)frame andTitle:(NSString *)title;
-(UILabel *)initWithFrame:(CGRect)frame andTitle:(NSString *)title withBorderWidth:(CGFloat) borderWidth;
-(UILabel *)initWithFrame:(CGRect)frame andTitle:(NSString *)title withBorderWidth:(CGFloat) borderWidth
withBorderColor:(UIColor *)borderColor withBackgroundColor:(UIColor *)backColor;
@end
@interface NSString (MD5)
-(NSString *)MD5hash;
@end