tools/MissionsEditor/hedgehogedit.cpp
author unc0rr
Sun, 29 Nov 2009 16:56:04 +0000
changeset 2647 0e1208e92dfe
parent 2596 41b46f83d088
permissions -rw-r--r--
Smaxx patch with tuning by me: - hogs might worry/panic if they're next to explosives (grenade, dynamite, etc.) - play sndVaporice for each fire extinguished only once (not 3 times) - allow "on attack" voices/sounds for weapons (similar to water melon bomb) - allow one voice/sound to be played during emotes - print protocol version in version info (console) - rope sounds (disabled atm) - landscape background - optimized/rewrote explosion drawing - fixed "StopSound" called with an inactive sound to stop some random sound - disabled npott

#include "hedgehogedit.h"
#include "ui_hedgehogedit.h"

HedgehogEdit::HedgehogEdit(QWidget *parent) :
    QFrame(parent),
    m_ui(new Ui::HedgehogEdit)
{
    m_ui->setupUi(this);
}

HedgehogEdit::~HedgehogEdit()
{
    delete m_ui;
}

void HedgehogEdit::changeEvent(QEvent *e)
{
    QWidget::changeEvent(e);
    switch (e->type()) {
    case QEvent::LanguageChange:
        m_ui->retranslateUi(this);
        break;
    default:
        break;
    }
}

void HedgehogEdit::setHedgehog(quint32 level, quint32 health, const QString & name)
{
    m_ui->cbLevel->setCurrentIndex(level);
    m_ui->sbHealth->setValue(health);
    m_ui->leName->setText(name);
}

void HedgehogEdit::setHat(const QString & name)
{
    m_ui->leHat->setText(name);
}

void HedgehogEdit::setCoordinates(int x, int y)
{
    m_ui->pbCoordinates->setText(QString("%1x%2").arg(x).arg(y));
}